Description: The classic pinball game, written by SilverLight 4, Vs2010 development, exhibitions
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File list (Check if you may need any files):
BeeHive\BeeHive\App.xaml
.......\.......\App.xaml.cs
.......\.......\.udio\block.mp3
.......\.......\.....\gameover.mp3
.......\.......\.....\lostLife.mp3
.......\.......\.....\paddle.mp3
.......\.......\.....\start.mp3
.......\.......\.....\wall.mp3
.......\.......\BeeHive.csproj
.......\.......\BeeHive.csproj.user
.......\.......\......._Images\BALL.png
.......\.......\..............\blockBlue.PNG
.......\.......\..............\BlockOrange.png
.......\.......\..............\blockPink.PNG
.......\.......\..............\BlockRed.png
.......\.......\..............\blockViolet.PNG
.......\.......\..............\blockWhite.PNG
.......\.......\..............\blockYellow.png
.......\.......\..............\BOTTOM_WALL.png
.......\.......\..............\ClicktoStart.PNG
.......\.......\..............\GameOver.PNG
.......\.......\..............\grid.PNG
.......\.......\..............\hiscore.png
.......\.......\..............\last.PNG
.......\.......\..............\LEFT_WALL.png
.......\.......\..............\lives.png
.......\.......\..............\PADDLE.png
.......\.......\..............\RIGHT_WALL.png
.......\.......\..............\score.png
.......\.......\..............\TOP_WALL.png
.......\.......\bin\Debug\AppManifest.xaml
.......\.......\...\.....\BeeHive.dll
.......\.......\...\.....\BeeHive.pdb
.......\.......\...\.....\BeeHive.xap
.......\.......\...\.....\Microsoft.Expression.Interactions.dll
.......\.......\...\.....\Microsoft.Expression.Interactions.xml
.......\.......\...\.....\System.Windows.Interactivity.dll
.......\.......\...\.....\System.Windows.Interactivity.xml
.......\.......\...\.....\TestPage.html
.......\.......\BlockControl.xaml
.......\.......\BlockControl.xaml.cs
.......\.......\CollisionBehavior.cs
.......\.......\CollisionTrigger.cs
.......\.......\ElementRemovedTrigger.cs
.......\.......\FollowMouseBehavior.cs
.......\.......\GameBehaviorBase.cs
.......\.......\GameEnvironment.cs
.......\.......\GameEnvironmentWalker.cs
.......\.......\GamePropertyChangeTrigger.cs
.......\.......\GamePropertyUpdateBehavior.cs
.......\.......\GameScoreAction.cs
.......\.......\GameTrigger.cs
.......\.......\GameTriggerAction.cs
.......\.......\GoToNextLevelBehavior.cs
.......\.......\.raphicAssets\BeeHive.psd
.......\.......\ICollidable.cs
.......\.......\IPropertyDictionary.cs
.......\.......\Level1.xaml
.......\.......\Level2.xaml
.......\.......\Level3.xaml
.......\.......\LevelHostControl.xaml
.......\.......\LevelHostControl.xaml.cs
.......\.......\logo_blend311.PNG
.......\.......\logo_SP311.PNG
.......\.......\MainPage.xaml
.......\.......\MainPage.xaml.cs
.......\.......\ModifyGamePropertyAction.cs
.......\.......\MotionBehavior.cs
.......\.......\MovableBehavior.cs
.......\.......\obj\Debug\App.g.cs
.......\.......\...\.....\App.g.i.cs
.......\.......\...\.....\BeeHive.csproj.FileListAbsolute.txt
.......\.......\...\.....\BeeHive.dll
.......\.......\...\.....\BeeHive.g.resources
.......\.......\...\.....\BeeHive.pdb
.......\.......\...\.....\BlockControl.g.cs
.......\.......\...\.....\BlockControl.g.i.cs
.......\.......\...\.....\DesignTimeResolveAssemblyReferences.cache
.......\.......\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\...\.....\LevelHostControl.g.cs
.......\.......\...\.....\LevelHostControl.g.i.cs
.......\.......\...\.....\MainPage.g.cs
.......\.......\...\.....\MainPage.g.i.cs
.......\.......\...\.....\ResolveAssemblyReference.cache
.......\.......\...\.....\XapCacheFile.xml
.......\.......\Properties\AppManifest.xml
.......\.......\..........\AssemblyInfo.cs
.......\.......\PropertyDictionary.cs
.......\.......\RemoveCollisionElementAction.cs
.......\.......\Vector.cs
.......\BeeHive.sln
.......\BeeHive.suo
.......\.......Site\ClientBin\BeeHive.xap
.......\...........\Default.html
.......\...........\favicon.ico
.......\...........\Silverlight.js
.......\...........\Web.config
.......\.......\obj\Debug\TempPE
.......\.......\bin\Debug
.......\.......\obj\Debug