File list (Check if you may need any files):
Useful Techniques
.................\01 Orkin
.................\........\Agent.cpp
.................\........\Agent.h
.................\........\main.cpp
.................\........\TriggerSystem.cpp
.................\........\TriggerSystem.dsp
.................\........\TriggerSystem.dsw
.................\........\TriggerSystem.h
.................\........\TriggerSystem.ncb
.................\........\TriggerSystem.opt
.................\........\TriggerSystem.plg
.................\........\Vector.h
.................\02 Orkin
.................\........\ActionTable.cpp
.................\........\ActionTable.h
.................\........\ActionTable2.dsp
.................\........\ActionTable2.dsw
.................\........\ActionTable2.ncb
.................\........\ActionTable2.opt
.................\........\ActionTable2.plg
.................\........\main.cpp
.................\03 Orkin
.................\........\AnimController.cpp
.................\........\AnimController.dsp
.................\........\AnimController.dsw
.................\........\AnimController.h
.................\........\AnimController.ncb
.................\........\AnimController.opt
.................\........\AnimController.plg
.................\........\main.cpp
.................\04 Carlisle
.................\...........\Listing1.cpp
.................\05 Vykruta
.................\..........\ChildView.cpp
.................\..........\ChildView.h
.................\..........\LOSGridDemo.aps
.................\..........\LOSGridDemo.cpp
.................\..........\LOSGridDemo.dsp
.................\..........\LOSGridDemo.dsw
.................\..........\LOSGridDemo.exe
.................\..........\LOSGridDemo.h
.................\..........\LOSGridDemo.ncb
.................\..........\LOSGridDemo.opt
.................\..........\LOSGridDemo.plg
.................\..........\LOSGridDemo.rc
.................\..........\MainFrm.cpp
.................\..........\MainFrm.h
.................\..........\readme.txt
.................\..........\res
.................\..........\Resource.h
.................\..........\res\LOSGridDemo.ico
.................\..........\...\LOSGridDemo.rc2
.................\..........\StdAfx.cpp
.................\..........\StdAfx.h
.................\..........\TransformMat.cpp
.................\..........\TransformMat.h
.................\06 Zarozinski
.................\.............\Spark! Viewer
.................\.............\.............\DATA.TAG
.................\.............\.............\data1.cab
.................\.............\.............\HHUPD.EXE
.................\.............\.............\lang.dat
.................\.............\.............\layout.bin
.................\.............\.............\os.dat
.................\.............\.............\readme.txt
.................\.............\.............\SETUP.EXE
.................\.............\.............\SETUP.INI
.................\.............\.............\setup.ins
.................\.............\.............\setup.lid
.................\.............\.............\_INST32I.EX_
.................\.............\.............\_ISDEL.EXE
.................\.............\.............\_setup.dll
.................\.............\.............\_sys1.cab
.................\.............\.............\_user1.cab
.................\.............\src
.................\.............\...\aiwisdom.fcl
.................\.............\...\bin
.................\.............\...\...\AIWisdom.exe
.................\.............\...\...\ffllapi.dll
.................\.............\...\...\ffllapi.lib
.................\.............\...\FFLL.dsw
.................\.............\...\ffllapi
.................\.............\...\.......\COGDefuzzSetObj.cpp
.................\.............\...\.......\COGDefuzzSetObj.h
.................\.............\...\.......\COGDefuzzVarObj.cpp
.................\.............\...\.......\COGDefuzzVarObj.h
.................\.............\...\.......\DefuzzSetObj.cpp
.................\.............\...\.......\DefuzzSetObj.h
.................\.............\