Description: (WPF+ CSharp): example of a puzzle game, this game includes 15 identification numbers in the box, on the 4* 4 grid, where there is not a lattice distribution of digital box, this grid adjacent box can slide over and discharged by sliding the numbers in the correct order.
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File list (Check if you may need any files):
Zll.PlayJeuDeTacquin\bin\Debug\Zll.PlayJeuDeTacquin.exe
....................\...\.....\Zll.PlayJeuDeTacquin.pdb
....................\...\.....\Zll.PlayJeuDeTacquin.vshost.exe
....................\...\.....\Zll.PlayJeuDeTacquin.vshost.exe.manifest
....................\...\Debug
....................\bin
....................\Empty.cs
....................\obj\x86\Debug\DesignTimeResolveAssemblyReferencesInput.cache
....................\...\...\.....\ResolveAssemblyReference.cache
....................\...\...\.....\TempPE
....................\...\...\.....\Zll.PlayJeuDeTacquin.csproj.FileListAbsolute.txt
....................\...\...\.....\Zll.PlayJeuDeTacquin.exe
....................\...\...\.....\Zll.PlayJeuDeTacquin.pdb
....................\...\...\Debug
....................\...\x86
....................\obj
....................\PlayJeuDeTacquin.cs
....................\Tile.cs
....................\Zll.PlayJeuDeTacquin.csproj
....................\Zll.PlayJeuDeTacquin.sln
....................\Zll.PlayJeuDeTacquin.suo
Zll.PlayJeuDeTacquin