Description: OpenGL-based graphics under the editor, use, variant mouse local amplification, very practical.
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基于opengl下的选择物体局部放大\ChildFrm.cpp
..............................\ChildFrm.h
..............................\Debug\ChildFrm.obj
..............................\.....\ChildFrm.sbr
..............................\.....\DlgSetup.obj
..............................\.....\DlgSetup.sbr
..............................\.....\MainFrm.obj
..............................\.....\MainFrm.sbr
..............................\.....\OGL.obj
..............................\.....\OGL.sbr
..............................\.....\StdAfx.obj
..............................\.....\StdAfx.sbr
..............................\.....\TEXTURE.obj
..............................\.....\TEXTURE.sbr
..............................\.....\vc60.idb
..............................\.....\vc60.pdb
..............................\.....\View.obj
..............................\.....\View.sbr
..............................\.....\ZoomPerspective.bsc
..............................\.....\ZoomPerspective.exe
..............................\.....\ZoomPerspective.ilk
..............................\.....\ZoomPerspective.obj
..............................\.....\ZoomPerspective.pch
..............................\.....\ZoomPerspective.pdb
..............................\.....\ZoomPerspective.res
..............................\.....\ZoomPerspective.sbr
..............................\.....\ZoomPerspectiveDoc.obj
..............................\.....\ZoomPerspectiveDoc.sbr
..............................\DlgSetup.cpp
..............................\DlgSetup.h
..............................\MAINFRM.CPP
..............................\MainFrm.h
..............................\OGL.CPP
..............................\OGL.H
..............................\Release\ZoomPerspective.exe
..............................\res\Apple.bmp
..............................\...\Toolbar.bmp
..............................\...\ZoomPerspective.ico
..............................\...\ZoomPerspective.rc2
..............................\...\ZoomPerspectiveDoc.ico
..............................\resource.h
..............................\StdAfx.cpp
..............................\STDAFX.H
..............................\TEXTURE.CPP
..............................\TEXTURE.H
..............................\VIEW.CPP
..............................\View.h
..............................\Zoom.jpg
..............................\ZoomPerspective.aps
..............................\ZoomPerspective.cpp
..............................\ZoomPerspective.dep
..............................\ZoomPerspective.dsp
..............................\ZoomPerspective.dsw
..............................\ZoomPerspective.h
..............................\ZoomPerspective.mak
..............................\ZoomPerspective.ncb
..............................\ZoomPerspective.opt
..............................\ZoomPerspective.plg
..............................\ZoomPerspective.rc
..............................\ZoomPerspective.ver
..............................\ZoomPerspectiveDoc.cpp
..............................\ZoomPerspectiveDoc.h
..............................\Debug
..............................\Release
..............................\res
基于opengl下的选择物体局部放大