Description: A* algorithm (DTM format data) GIS environment, shortest path algorithm used in modules to support a weighted graph and a binary image, improving over, a good convergence rate (laboratory algorithm, do not for commercial purposes)
File list (Check if you may need any files):
Astar(V5-14)\Astar.dsp
............\Astar.dsw
............\Astar.h
............\Astar.ncb
............\Astar.plg
............\Astar_final.txt
............\Astar_show.txt
............\kexlarea_seed.txt
............\shading_DEM.txt
............\shading_test1-1.txt
............\shading_test2-1.txt
............\shading_test2.txt
............\测试数据.txt
............\Debug\Astar.exe
............\.....\Astar.ilk
............\.....\Astar.pdb
............\.....\Astar_final.txt
............\.....\Astar_show.txt
............\.....\kexlarea_seed.txt
............\.....\vc60.idb
............\.....\vc60.pdb
............\.....\Astar.pch
............\.....\Astar.obj
............\Astar.cpp
............\Astar.opt
............\shading_高程值_DEM.txt
............\Debug
Astar(V5-14)