Description: There are five file folders, name were: ① BCMATH ② VCMATH ③ CURVE ④ SOUND ⑤ examples.
And mathematical algorithms of the C++ classes and functions of the source code is in the BCMATH and VCMATH two folders in which the specific use
Folder, depending on the reader s compilation system to be adopted. If readers are using Borland C++ compiler system (referred to as BC++), then
Use BCMATH all the files in the folder (Borland C++ syntax rules fairly standard, so the source code folder
Can also be used in other standard C++ compiler system) If readers are using Microsoft Visual C++ compiler system (referred to as
For the VC++), then use the VCMATH all the files in the folder (described in detail in Chapter 5 VC++ programming). CURVE to the folder
Draw out a practical function curve source code sub-window, folder, gives some treatment SOUND sound C++ Function
And the child window of the source code, gives some examples folder VC++ programming example.
According to the use
To Search:
File list (Check if you may need any files):
数学运算常用源代码\BCMATH\BUFFER.CPP
..................\......\BUFFER.H
..................\......\CBUFFER.CPP
..................\......\CBUFFER.H
..................\......\CFUNC.CPP
..................\......\CFUNC.H
..................\......\CMATRIX.CPP
..................\......\CMATRIX.H
..................\......\FUNC.CPP
..................\......\FUNC.H
..................\......\FUNC1.CPP
..................\......\MATRIX.CPP
..................\......\MATRIX.H
..................\......\SPECFUNC.CPP
..................\......\VFUNC.CPP
..................\......\VFUNC.H
..................\CURVE\Curve.cpp
..................\.....\Curve.h
..................\examples\mysub\Debug\mysub.exe
..................\........\.....\.....\mysub.obj
..................\........\.....\.....\mysub.pdb
..................\........\.....\.....\mysub.res
..................\........\.....\.....\mysubDlg.obj
..................\........\.....\.....\mysubwin.obj
..................\........\.....\.....\StdAfx.obj
..................\........\.....\.....\vc60.pdb
..................\........\.....\mysub.aps
..................\........\.....\mysub.clw
..................\........\.....\mysub.cpp
..................\........\.....\mysub.dsp
..................\........\.....\mysub.dsw
..................\........\.....\mysub.h
..................\........\.....\mysub.ncb
..................\........\.....\mysub.opt
..................\........\.....\mysub.plg
..................\........\.....\mysub.rc
..................\........\.....\mysubDlg.cpp
..................\........\.....\mysubDlg.h
..................\........\.....\mysubwin.cpp
..................\........\.....\mysubwin.h
..................\........\.....\ReadMe.txt
..................\........\.....\res\mysub.ico
..................\........\.....\...\mysub.rc2
..................\........\.....\Resource.h
..................\........\.....\StdAfx.cpp
..................\........\.....\StdAfx.h
..................\........\playsound\Debug\makewave.obj
..................\........\.........\.....\myplaysn.obj
..................\........\.........\.....\playsound.exe
..................\........\.........\.....\playsound.obj
..................\........\.........\.....\playsound.pdb
..................\........\.........\.....\playsound.res
..................\........\.........\.....\playsoundDlg.obj
..................\........\.........\.....\StdAfx.obj
..................\........\.........\.....\vc60.pdb
..................\........\.........\madesnd.wav
..................\........\.........\makewave.cpp
..................\........\.........\makewave.h
..................\........\.........\myplaysn.cpp
..................\........\.........\myrecord.h
..................\........\.........\playsound.aps
..................\........\.........\playsound.clw
..................\........\.........\playsound.cpp
..................\........\.........\playsound.dsp
..................\........\.........\playsound.dsw
..................\........\.........\playsound.h
..................\........\.........\playsound.ncb
..................\........\.........\playsound.opt
..................\........\.........\playsound.plg
..................\........\.........\playsound.rc
..................\........\.........\playsoundDlg.cpp
..................\........\.........\playsoundDlg.h
..................\........\.........\ReadMe.txt
..................\........\.........\res\playsound.ico
..................\........\.........\...\playsound.rc2
..................\........\.........\Resource.h
..................\........\.........\StdAfx.cpp
..................\........\.........\StdAfx.h
..................\........\test\Buffer.cpp
..................\........\....\BUFFER.H
..................\........\....\CBUFFER.CPP
..................\........\....\CBUFFER.H
..................\........\....\CFUNC.CPP
..................\........\....\CFUNC.H
..................\........\....\CMATRIX.CPP
..................\........\....\CMATRIX.H
..................\........\....\Debug\Buffer.obj
..................\........\....\.....\CBUFFER.obj
.........