Description: Battle three-dimensional system, a simulation test program, similar to a control is very useful cs
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File list (Check if you may need any files):
SimpEngine\AMBIENT.WAV
..........\audiosystem.cpp
..........\audiosystem.h
..........\CAMERA.CPP
..........\CAMERA.H
..........\CANYON.MID
..........\ENGINE.CPP
..........\ENGINE.H
..........\ENTITY.CPP
..........\ENTITY.H
..........\FONT.CPP
..........\FONT.H
..........\GROUND.TGA
..........\HiResTimer.h
..........\InputSystem.cpp
..........\InputSystem.h
..........\MD2.CPP
..........\MD2.H
..........\.odels\Ogro\IGDOSH.PCX
..........\......\....\Ogro.txt
..........\......\....\Ogrobase.pcx
..........\......\....\Tris.MD2
..........\......\....\Weapon.md2
..........\......\....\Weapon.pcx
..........\......\Sodf8\Abarlith.pcx
..........\......\.....\SFOD8.TXT
..........\......\.....\Tris.MD2
..........\......\.....\Weapon.md2
..........\......\.....\Weapon.PCX
..........\OBJECT.H
..........\oglwindow.cpp
..........\oglwindow.h
..........\Release\SimpEngine.exe
..........\simpengine.cpp
..........\SimpEngine.dsp
..........\SimpEngine.dsw
..........\SimpEngine.exe
..........\simpengine.h
..........\SimpEngine.ncb
..........\SimpEngine.opt
..........\SimpEngine.plg
..........\Sky.tga
..........\TERRAIN.CPP
..........\TERRAIN.H
..........\TEXTURE.CPP
..........\TEXTURE.H
..........\TREE.H
..........\VECTOR.H
..........\WINMAIN.CPP
..........\WORLD.CPP
..........\WORLD.H
..........\Models\Ogro
..........\......\Sodf8
..........\Models
..........\Release
SimpEngine