Description: Watermark generation, effects of flame and lava example, the master code to write, a shining of the
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S\CWaterRoutine.cpp
.\SpecialFX.dsp
.\SpecialFX.rc
.\SpecialFXDlg.h
.\SpecialFX.clw
.\ReadMe.txt
.\SpecialFX.h
.\SpecialFX.cpp
.\resource.h
.\StdAfx.h
.\StdAfx.cpp
.\res\SpecialFX.rc2
.\...\SpecialFX.ico
.\...\MAP.BMP
.\SpecialFXDlg.cpp
.\SpecialFX.dsw
.\CFireRoutine.h
.\CPlasmaRoutine.cpp
.\CPlasmaRoutine.h
.\CWaterRoutine.h
.\DIBSectionLite.h
.\CFireRoutine.cpp
.\SpecialFX.plg
.\DIBSectionLite.cpp
.\SpecialFX.exe
.\res
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