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 Description: SDL (Simple DirectMedia Layer) is it? According to his surface meaning, translation is a simple guide the media layer of SDL is a cross-platform multimedia library, designed to be used in low-level access to audio, keyboard, mouse, joystick, based on OPENGL (a 3D graphics development function library) of 3D hardware, and the 2D image frame buffer. It is widely used in MPEG-based media player software, emulators, and many well-known games. The most famous group of the game is to win the game development awards LIUNX civilization: the right to call (Civilization: Call To Power).
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SDL资料\SDL\Sam Lantinga\Copying
.......\...\............\Readme-sdl.txt
.......\...\............\Sdl 1.1.8\Acinclude.m4
.......\...\............\.........\Aclocal.m4
.......\...\............\.........\Autogen.sh
.......\...\............\.........\Bugs
.......\...\............\.........\Config.guess
.......\...\............\.........\Config.sub
.......\...\............\.........\Configure
.......\...\............\.........\Configure.in
.......\...\............\.........\Copying
.......\...\............\.........\Credits
.......\...\............\.........\Cwprojects.sea.bin
.......\...\............\.........\Docs\Html\Audio.html
.......\...\............\.........\....\....\Cdrom.html
.......\...\............\.........\....\....\Event.html
.......\...\............\.........\....\....\Eventfunctions.html
.......\...\............\.........\....\....\Eventstructures.html
.......\...\............\.........\....\....\General.html
.......\...\............\.........\....\....\Guideexamples.html
.......\...\............\.........\....\....\Guideinput.html
.......\...\............\.........\....\....\Guidepreface.html
.......\...\............\.........\....\....\Guidethebasics.html
.......\...\............\.........\....\....\Index.html
.......\...\............\.........\....\....\Joystick.html
.......\...\............\.........\....\....\Makefile.am
.......\...\............\.........\....\....\Makefile.in
.......\...\............\.........\....\....\P255.html
.......\...\............\.........\....\....\P8.html
.......\...\............\.........\....\....\Sdlactiveevent.html
.......\...\............\.........\....\....\Sdladdtimer.html
.......\...\............\.........\....\....\Sdlaudiocvt.html
.......\...\............\.........\....\....\Sdlaudiospec.html
.......\...\............\.........\....\....\Sdlblitsurface.html
.......\...\............\.........\....\....\Sdlbuildaudiocvt.html
.......\...\............\.........\....\....\Sdlcd.html
.......\...\............\.........\....\....\Sdlcdclose.html
.......\...\............\.........\....\....\Sdlcdeject.html
.......\...\............\.........\....\....\Sdlcdname.html
.......\...\............\.........\....\....\Sdlcdnumdrives.html
.......\...\............\.........\....\....\Sdlcdopen.html
.......\...\............\.........\....\....\Sdlcdpause.html
.......\...\............\.........\....\....\Sdlcdplay.html
.......\...\............\.........\....\....\Sdlcdplaytracks.html
.......\...\............\.........\....\....\Sdlcdresume.html
.......\...\............\.........\....\....\Sdlcdstatus.html
.......\...\............\.........\....\....\Sdlcdstop.html
.......\...\............\.........\....\....\Sdlcdtrack.html
.......\...\............\.........\....\....\Sdlcloseaudio.html
.......\...\............\.........\....\....\Sdlcolor.html
.......\...\............\.........\....\....\Sdlcondbroadcast.html
.......\...\............\.........\....\....\Sdlcondsignal.html
.......\...\............\.........\....\....\Sdlcondwait.html
.......\...\............\.........\....\....\Sdlcondwaittimeout.html
.......\...\............\.........\....\....\Sdlconvertaudio.html
.......\...\............\.........\....\....\Sdlconvertsurface.html
.......\...\............\.........\....\....\Sdlcreatecond.html
.......\...\............\.........\....\....\Sdlcreatecursor.html
.......\...\............\.........\....\....\Sdlcreatemutex.html
.......\...\............\.........\....\....\Sdlcreatergbsurface.html
.......\...\............\.........\....\....\Sdlcreatergbsurfacefrom.html
.......\...\............\.........\....\....\Sdlcreatesemaphore.html
.......\...\............\.........\....\....\Sdlcreatethread.html
.......\...\............\.........\....\....\Sdlcreateyuvoverlay.html
.......\...\............\.........\....\....\Sdldelay.html
.......\...\............\.........\....\....\Sdldestroycond.html
.......\...\............\.........\....\....\Sdldestroymutex.html
.......\...\............\.........\....\....\Sdldestroysemaphore.html
.......\...\............\.........\....\....\Sdldisplayformat.html

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