Description: Super Classic Green Lin Weishi source code, c achieved by curious people to see how to achieve the right C
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File list (Check if you may need any files):
20074151782521\readme.txt
..............\greenKeeper\BASIC.H
..............\...........\BFIRE.WAV
..............\...........\.MP\ARMY0.BMP
..............\...........\...\ARMY1.BMP
..............\...........\...\BACK1.BMP
..............\...........\...\BACKDN.BMP
..............\...........\...\BACKON.BMP
..............\...........\...\BACKUP.BMP
..............\...........\...\BAR_COM.BMP
..............\...........\...\BAR_COM2.BMP
..............\...........\...\BAR_INT.BMP
..............\...........\...\BAR_INT2.BMP
..............\...........\...\BAR_IPX.BMP
..............\...........\...\BAR_IPX2.BMP
..............\...........\...\BAR_MOD.BMP
..............\...........\...\BAR_MOD2.BMP
..............\...........\...\BAUDRATE.BMP
..............\...........\...\BAUND.BMP
..............\...........\...\BIV1.BMP
..............\...........\...\BLACK.BMP
..............\...........\...\BNUPD.BMP
..............\...........\...\BNUPU.BMP
..............\...........\...\BUADRATE.BMP
..............\...........\...\BUILD0.BMP
..............\...........\...\BUILD0B.BMP
..............\...........\...\BUILD0C.BMP
..............\...........\...\BUILD1.BMP
..............\...........\...\BULLET0.BMP
..............\...........\...\BUT0.BMP
..............\...........\...\BUT1.BMP
..............\...........\...\BUT2.BMP
..............\...........\...\BUT3.BMP
..............\...........\...\BUTD0.BMP
..............\...........\...\BUTD1.BMP
..............\...........\...\BUTD2.BMP
..............\...........\...\BUTD3.BMP
..............\...........\...\BUTTONDN.BMP
..............\...........\...\BUTTONUP.BMP
..............\...........\...\CANCELDN.BMP
..............\...........\...\CANCELUP.BMP
..............\...........\...\CANEL.BMP
..............\...........\...\CHECK.BMP
..............\...........\...\CIV1.BMP
..............\...........\...\COM1BMP.BMP
..............\...........\...\COM2BMP.BMP
..............\...........\...\COM3BMP.BMP
..............\...........\...\COM4BMP.BMP
..............\...........\...\COMCTRL.BMP
..............\...........\...\COMNUM.BMP
..............\...........\...\CREDIT.BMP
..............\...........\...\CUTTER.BMP
..............\...........\...\ENE-TK0.BMP
..............\...........\...\ENEMY0.BMP
..............\...........\...\ENETK.BMP
..............\...........\...\ENETK0.BMP
..............\...........\...\EXIT.BMP
..............\...........\...\EXP0.BMP
..............\...........\...\FLOOR0.BMP
..............\...........\...\FLOOR1.BMP
..............\...........\...\FLOW.BMP
..............\...........\...\GETCONN.BMP
..............\...........\...\GETNAME.BMP
..............\...........\...\GRASS.BMP
..............\...........\...\GRASS.PCX
..............\...........\...\HILL0.BMP
..............\...........\...\HILL1.BMP
..............\...........\...\HILL2.BMP
..............\...........\...\HILLBAK1.BMP
..............\...........\...\HOSTBAR.BMP
..............\...........\...\HOSTBAR2.BMP
..............\...........\...\HOSTORJ.BMP
..............\...........\...\INPUT.BMP
..............\...........\...\INPUT1.BMP
..............\...........\...\INPUT2.BMP
..............\...........\...\INPUT3.BMP
..............\...........\...\INTR0.BMP
..............\...........\...\INTRO.BMP
..............\...........\...\INTROBK.BMP
..............\...........\...\JF-TANK0.BMP
..............\...........\...\JOINBAR.BMP
..............\...........\...\JOINBAR2.BMP
..............\...........\...\KEEPER.BMP
..............\...........\...\LOST.BMP
..............\...........\...\MAIN.BMP
..............\...........\...\MAM.BMP
..............\...........\...\MYARMY0.BMP
..............\...........\...\NAME.BMP
..............\...........\...\OKDN.BMP
..............\...........\...\OKUP.BMP
..............\...........\...\OPTIONS.BMP
..............\...........\...\OTHERS0.BMP
..............\...........\...\OTHERS0B.BMP
..............\...........\...\OTHERS0B.PSD
..............\...........\...\OTHERS0C.BMP
..............\...........\...\OTHERS1.BMP
..............\...........\...\OTHERS10.BMP
..............\...........\...\OTHERS11.BMP