Description: Visual C/C++ graphics and game programming typical examples of analysis- covers: 1> image display principle 2> image display function 3> ways to improve display performance, dual caching technology and knowledge VFW VC components involved are: 1> const use 2> write an annotated class: Since this program uses the VFW components, so Project- Setting the--Object/libray modules add vfw32.lib. Experimental environment: Win+ VC6.0
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ImageTest2\ImageTest\Bmp.cpp
..........\.........\Bmp.h
..........\.........\ChildFrm.cpp
..........\.........\ChildFrm.h
..........\.........\data\lena.bmp
..........\.........\ImageTest.clw
..........\.........\ImageTest.cpp
..........\.........\ImageTest.dsp
..........\.........\ImageTest.dsw
..........\.........\ImageTest.h
..........\.........\ImageTest.ncb
..........\.........\ImageTest.opt
..........\.........\ImageTest.plg
..........\.........\ImageTest.rc
..........\.........\ImageTestDoc.cpp
..........\.........\ImageTestDoc.h
..........\.........\ImageTestView.cpp
..........\.........\ImageTestView.h
..........\.........\log.txt
..........\.........\MainFrm.cpp
..........\.........\MainFrm.h
..........\.........\ReadMe.txt
..........\.........\res\ImageTest.ico
..........\.........\...\ImageTest.rc2
..........\.........\...\ImageTestDoc.ico
..........\.........\...\Toolbar.bmp
..........\.........\Resource.h
..........\.........\StdAfx.cpp
..........\.........\StdAfx.h
..........\.........\data
..........\.........\res
..........\ImageTest
ImageTest2