File list (Check if you may need any files):
flashmo_095_3d_thumbnail_box\com\blitzagency\xray\logger\Debug.as
............................\...\...........\....\......\events\DebugDispatcher.as
............................\...\...........\....\......\......\DebugEvent.as
............................\...\...........\....\......\Log.as
............................\...\...........\....\......\Logger.as
............................\...\...........\....\......\OutputPanel.mxml
............................\...\...........\....\......\util\ObjectTools.as
............................\...\...........\....\......\....\PropertyTools.as
............................\...\...........\....\......\XrayLog.as
............................\...\...........\....\......\XrayLogger.as
............................\...\...........\....\util\LSOUserPreferences.as
............................\flashmo_095_3d_thumbnail_box.fla
............................\flashmo_095_3d_thumbnail_box.html
............................\flashmo_095_3d_thumbnail_box.swf
............................\org\papervision3d\cameras\Camera3D.as
............................\...\.............\.......\FreeCamera3D.as
............................\...\.............\.omponents\as3\collections\MaterialsListItem.as
............................\...\.............\..........\...\..re\PV3DUIComponent.as
............................\...\.............\..........\...\flash9\Logo.as
............................\...\.............\..........\...\......\PV3DColladaScene.as
............................\...\.............\..........\...\......\PV3DScene3D.as
............................\...\.............\..........\...\utils\CoordinateTools.as
............................\...\.............\..re\culling\CompositeTriangleCuller.as
............................\...\.............\....\.......\DefaultTriangleCuller.as
............................\...\.............\....\.......\DepthTriangleCuller.as
............................\...\.............\....\.......\ITriangleCuller.as
............................\...\.............\....\.......\RectangleTriangleCuller.as
............................\...\.............\....\draw\IFaceDrawer.as
............................\...\.............\....\geom\Face3D.as
............................\...\.............\....\....\Face3DInstance.as
............................\...\.............\....\....\Mesh3D.as
............................\...\.............\....\....\Vertex2D.as
............................\...\.............\....\....\Vertex3D.as
............................\...\.............\....\....\Vertices3D.as
............................\...\.............\....\Matrix3D.as
............................\...\.............\....\Number3D.as
............................\...\.............\....\NumberUV.as
............................\...\.............\....\proto\CameraObject3D.as
............................\...\.............\....\.....\DisplayObjectContainer3D.as
............................\...\.............\....\.....\GeometryObject3D.as
............................\...\.............\....\.....\MaterialObject3D.as
............................\...\.............\....\.....\SceneObject3D.as
............................\...\.............\....\stat\RenderStatistics.as
............................\...\.............\events\FileLoadEvent.as
............................\...\.............\......\InteractiveScene3DEvent.as
............................\...\.............\materials\BitmapAssetMaterial.as
............................\...\.............\.........\BitmapColorMaterial.as
............................\...\.............\.........\BitmapFileMaterial.as
............................\...\.............\.........\BitmapMaterial.as
............................\...\.............\.........\BitmapWireframeMaterial.as
............................\...\.............\.........\ColorMaterial.as
............................\...\.............\.........\CompositeMaterial.as
............................\...\.............\.........\InteractiveBitmapAssetMaterial.as
............................\...\.............\.........\InteractiveBitmapColorMate