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Title: MineFind Download
 Description: The design of the game mainly using Microsoft Visual Studio 2005 software based on c# Windows Application to design minesweeper Lord interface and other different functions. In the design of the main use Windows Application of different control. The goal of the game is to determine the position of all mines, don t step on the bomb. Rules of the game: the battlefield is made of a number of small square. Each box may or may not include a bomb, players need to determine the position of the bomb all activities.
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File list (Check if you may need any files):
MineFind\MineFind\bin\Debug\MineFind.exe
........\........\...\.....\MineFind.pdb
........\........\...\.....\MineFind.vshost.exe
........\........\Form1.cs
........\........\Form1.Designer.cs
........\........\Form1.resx
........\........\Form2.cs
........\........\Form2.Designer.cs
........\........\Form2.resx
........\........\hero.cs
........\........\hero.Designer.cs
........\........\hero.resx
........\........\MineFind.csproj
........\........\obj\Debug\MineFind.csproj.GenerateResource.Cache
........\........\...\.....\MineFind.exe
........\........\...\.....\MineFind.Form1.resources
........\........\...\.....\MineFind.Form2.resources
........\........\...\.....\MineFind.hero.resources
........\........\...\.....\MineFind.pdb
........\........\...\.....\MineFind.Properties.Resources.resources
........\........\...\.....\MineFind.record_change.resources
........\........\...\.....\MineFind.Setting.resources
........\........\...\.....\MineFind.timer_set.resources
........\........\...\.....\TempPE\Properties.Resources.Designer.cs.dll
........\........\...\MineFind.csproj.FileList.txt
........\........\...\MineFind.csproj.FileListAbsolute.txt
........\........\Program.cs
........\........\...perties\AssemblyInfo.cs
........\........\..........\Resources.Designer.cs
........\........\..........\Resources.resx
........\........\..........\Settings.Designer.cs
........\........\..........\Settings.settings
........\........\record_change.cs
........\........\record_change.Designer.cs
........\........\record_change.resx
........\........\Resources\-.png
........\........\.........\0.png
........\........\.........\1.png
........\........\.........\2.png
........\........\.........\3.png
........\........\.........\4.png
........\........\.........\5.png
........\........\.........\6.png
........\........\.........\7.png
........\........\.........\8.png
........\........\.........\9.png
........\........\.........\Bomp.PNG
........\........\.........\Bomp_wrong.PNG
........\........\.........\button1.PNG
........\........\.........\button2.PNG
........\........\.........\button3.PNG
........\........\.........\button4.PNG
........\........\.........\button5.PNG
........\........\.........\button6.PNG
........\........\.........\button7.PNG
........\........\.........\button8.PNG
........\........\.........\Face_cry.png
........\........\.........\Face_nervous.png
........\........\.........\Face_pass.png
........\........\.........\Face_smile.png
........\........\.........\MarkedWrong.PNG
........\........\.........\Marked_bomp.png
........\........\.........\question.PNG
........\........\Setting.cs
........\........\Setting.Designer.cs
........\........\Setting.resx
........\........\timer_set.cs
........\........\timer_set.Designer.cs
........\........\timer_set.resx
........\........\XMLFile1.xml
........\MineFind.CHM
........\MineFind.sln
........\MineFind.suo
........\........\obj\Debug\Refactor
........\........\...\.....\TempPE
........\........\bin\Debug
........\........\obj\Debug
........\........\bin
........\........\obj
........\........\Properties
........\........\Resources
........\MineFind
MineFind
    

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