Filename | Size | Date |
---|
ThreeD\debug\ThreeD.exe |
......\.....\ThreeD.ilk |
......\.....\ThreeD.pdb |
......\release\ThreeD.exe |
......\.......\ThreeD.pdb |
......\ThreeD\3DS.cpp |
......\......\3DS.h |
......\......\BaiscOBJ.cpp |
......\......\BaiscOBJ.h |
......\......\bitmap.h |
......\......\Debug\3DObject.obj |
......\......\.....\3DS.obj |
......\......\.....\BuildLog.htm |
......\......\.....\DIBAPI.obj |
......\......\.....\Jpegfile.obj |
......\......\.....\MainFrm.obj |
......\......\.....\mt.dep |
......\......\.....\MYFILE.obj |
......\......\.....\stdafx.obj |
......\......\.....\ThreeD.exe.embed.manifest |
......\......\.....\ThreeD.exe.embed.manifest.res |
......\......\.....\ThreeD.exe.intermediate.manifest |
......\......\.....\ThreeD.obj |
......\......\.....\ThreeD.pch |
......\......\.....\ThreeD.res |
......\......\.....\ThreeDDoc.obj |
......\......\.....\ThreeDView.obj |
......\......\.....\vc80.idb |
......\......\.....\vc80.pdb |
......\......\DIBAPI.CPP |
......\......\DIBAPI.H |
......\......\GLFont.cpp |
......\......\GLFont.h |
......\......\Images\back.bmp |
......\......\......\Cyborg-map\cyborg_extras_CLR.jpg |
......\......\......\..........\cyborg_extras_NORM.jpg |
......\......\......\..........\cyborg_extras_SPEC.jpg |
......\......\......\..........\Cyborg_Max_fasad.jpg |
......\......\......\..........\Cyborg_Max_fasad_2.jpg |
......\......\......\..........\Cyborg_Max_setka_1.jpg |
......\......\......\..........\Cyborg_Max_setka_2.jpg |
......\......\......\..........\cyborg_metalbits_CLR.jpg |
......\......\......\..........\cyborg_metalbits_NORM.jpg |
......\......\......\..........\cyborg_metalbits_SPEC.jpg |
......\......\......\..........\cyborg_skin_CLR.jpg |
......\......\......\..........\cyborg_skin_NORM.jpg |
......\......\......\..........\cyborg_skin_SPEC.jpg |
......\......\......\..........\Thumbs.db |
......\......\......\DGLEFT.bmp |
......\......\......\DGLEFT.JPG |
......\......\......\DGRIGHT.bmp |
......\......\......\DGRIGHT.JPG |
......\......\......\DG_BKLEG.JPG |
......\......\......\DG_FRLEG.JPG |
......\......\......\DG_NOSE.JPG |
......\......\......\font.bmp |
......\......\......\glaz.bmp |
......\......\......\glaz.jpg |
......\......\......\Golova_01.bmp |
......\......\......\Golova_01.jpg |
......\......\......\ground.bmp |
......\......\......\hsky003.bmp |
......\......\......\hsky003.jpg |
......\......\......\Kepka_r.bmp |
......\......\......\Kepka_r.jpg |
......\......\......\left.bmp |
......\......\......\Maika_r.bmp |
......\......\......\Maika_r.jpg |
......\......\......\pisec.jpg |
......\......\......\pisec2.jpg |
......\......\......\right.bmp |
......\......\......\skin.bmp |
......\......\......\skin.jpg |
......\......\......\Thumbs.db |
......\......\......\top.bmp |
......\......\......\u=3179110585 | 123702415&fm=3&gp=21.bmp |
......\......\......\慼eburashka\125642.jpg |
......\......\......\...........\pisec.jpg |
......\......\......\...........\pisec2.jpg |
......\......\......\...........\Thumbs.db |
......\......\jpeg.lib |
......\......\Jpegfile.h |
......\......\MainFrm.cpp |
......\......\MainFrm.h |
......\......\ReadMe.txt |
......\......\..lease\3DS.obj |
......\......\.......\BaiscOBJ.obj |
......\......\.......\BuildLog.htm |
......\......\.......\DIBAPI.obj |
......\......\.......\GLFont.obj |
......\......\.......\MainFrm.obj |
......\......\.......\mt.dep |
......\......\.......\stdafx.obj |
......\......\.......\ThreeD.exe.intermediate.manifest |
......\......\.......\ThreeD.obj |
......\......\.......\ThreeD.pch |
......\......\.......\ThreeD.res |
......\......\.......\ThreeDDoc.obj |
......\......\.......\ThreeDView.obj |
......\......\.......\vc80.idb |