Description: Aim hack,wallhack,anti-recoil hack,perfectwall,
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File list (Check if you may need any files):
[source]Red Bull Src\Red Bull Source\aimbot.cpp
....................\...............\aimbot.h
....................\...............\apihook.cpp
....................\...............\apihook.h
....................\...............\attack.cpp
....................\...............\attack.h
....................\...............\bind.cpp
....................\...............\bind.h
....................\...............\calcscreen.cpp
....................\...............\calcscreen.h
....................\...............\client.cpp
....................\...............\client.h
....................\...............\color.cpp
....................\...............\color.h
....................\...............\..mmon\beamdef.h
....................\...............\......\cl_entity.h
....................\...............\......\com_model.h
....................\...............\......\const.h
....................\...............\......\con_nprint.h
....................\...............\......\crc.h
....................\...............\......\cvardef.h
....................\...............\......\demo_api.h
....................\...............\......\director_cmds.h
....................\...............\......\dlight.h
....................\...............\......\dll_state.h
....................\...............\......\engine_launcher_api.h
....................\...............\......\entity_state.h
....................\...............\......\entity_types.h
....................\...............\......\event_api.h
....................\...............\......\event_args.h
....................\...............\......\event_flags.h
....................\...............\......\exefuncs.h
....................\...............\......\hltv.h
....................\...............\......\interface.cpp
....................\...............\......\interface.h
....................\...............\......\in_buttons.h
....................\...............\......\itrackeruser.h
....................\...............\......\ivoicetweak.h
....................\...............\......\mathlib.h
....................\...............\......\netadr.h
....................\...............\......\net_api.h
....................\...............\......\nowin.h
....................\...............\......\particledef.h
....................\...............\......\pmtrace.h
....................\...............\......\qfont.h
....................\...............\......\ref_params.h
....................\...............\......\Release
....................\...............\......\r_efx.h
....................\...............\......\screenfade.h
....................\...............\......\studio_event.h
....................\...............\......\triangleapi.h
....................\...............\......\usercmd.h
....................\...............\......\weaponinfo.h
....................\...............\common
....................\...............\console.cpp
....................\...............\console.h
....................\...............\Crc32Static.cpp
....................\...............\Crc32Static.h
....................\...............\cvar.cpp
....................\...............\cvar.h
....................\...............\Debug
....................\...............\engine\anorms.h
....................\...............\......\beamdef.h
....................\...............\......\cdll_dll.h
....................\...............\......\cdll_engine_dll.h
....................\...............\......\cdll_int.h
....................\...............\......\cl_dll.h
....................\...............\......\cl_entity.h
....................\...............\......\const.h
....................\...............\......\crc.h
....................\...............\......\custom.h
....................\...............\......\customentity.h
....................\...............\......\cvardef.h
....................\...............\......\dlight.h
....................\...............\......\edict.h
....................\...............\......\eiface.h
....................\...............\......\entity_state.h
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