Description: Using vc configuration environment, with a map, can be a simple roaming box, configure the environment for learning, texture mapping, basic roaming is a simple implementation example.
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File list (Check if you may need any files):
box\debug\openglchenlu.exe
...\.....\openglchenlu.ilk
...\.....\openglchenlu.pdb
...\INIOpenGL\Camera.cpp
...\.........\Camera.h
...\.........\Debug\BuildLog.htm
...\.........\.....\Camera.obj
...\.........\.....\INIOpenGL.exe
...\.........\.....\INIOpenGL.exe.embed.manifest
...\.........\.....\INIOpenGL.exe.embed.manifest.res
...\.........\.....\INIOpenGL.exe.intermediate.manifest
...\.........\.....\INIOpenGL.ilk
...\.........\.....\INIOpenGL.obj
...\.........\.....\INIOpenGL.pch
...\.........\.....\INIOpenGL.pdb
...\.........\.....\INIOpenGL.res
...\.........\.....\INIOpenGLDoc.obj
...\.........\.....\INIOpenGLView.obj
...\.........\.....\MainFrm.obj
...\.........\.....\mt.dep
...\.........\.....\StdAfx.obj
...\.........\.....\vc80.idb
...\.........\.....\vc80.pdb
...\.........\INIOpenGL.aps
...\.........\INIOpenGL.clw
...\.........\INIOpenGL.cpp
...\.........\INIOpenGL.dsp
...\.........\INIOpenGL.dsw
...\.........\INIOpenGL.h
...\.........\INIOpenGL.ncb
...\.........\INIOpenGL.ncb (Can't open)
...\.........\INIOpenGL.opt
...\.........\INIOpenGL.plg
...\.........\INIOpenGL.rc
...\.........\INIOpenGL.sln
...\.........\INIOpenGL.suo
...\.........\INIOpenGL.vcproj
...\.........\INIOpenGL.vcproj.8EBF1449377D49A.Administrator.user
...\.........\INIOpenGL.vcproj.B2EBDA7DECAA4A2.Administrator.user
...\.........\INIOpenGL.vcproj.PC2011021509IHY.Administrator.user
...\.........\INIOpenGL.vcproj.WWW-2DA26C6E899.Administrator.user
...\.........\INIOpenGLDoc.cpp
...\.........\INIOpenGLDoc.h
...\.........\INIOpenGLView.cpp
...\.........\INIOpenGLView.h
...\.........\MainFrm.cpp
...\.........\MainFrm.h
...\.........\ReadMe.txt
...\.........\res\INIOpenGL.ico
...\.........\...\INIOpenGL.rc2
...\.........\...\INIOpenGLDoc.ico
...\.........\...\Toolbar.bmp
...\.........\Resource.h
...\.........\StdAfx.cpp
...\.........\StdAfx.h
...\openglchenlu\Camera.h
...\............\Debug\BuildLog.htm
...\............\.....\Camera.obj
...\............\.....\INIOpenGL.res
...\............\.....\MainFrm.obj
...\............\.....\mt.dep
...\............\.....\openglchenlu.exe.embed.manifest
...\............\.....\openglchenlu.exe.embed.manifest.res
...\............\.....\openglchenlu.exe.intermediate.manifest
...\............\.....\openglchenlu.obj
...\............\.....\openglchenlu.pch
...\............\.....\openglchenlu.res
...\............\.....\openglchenluDoc.obj
...\............\.....\openglchenluView.obj
...\............\.....\stdafx.obj
...\............\.....\vc80.idb
...\............\.....\vc80.pdb
...\............\MainFrm.cpp
...\............\MainFrm.h
...\............\openglchenlu.aps
...\............\openglchenlu.cpp
...\............\openglchenlu.h
...\............\openglchenlu.rc
...\............\openglchenlu.vcproj
...\............\openglchenlu.vcproj.lenovo-PC.lenovo.user
...\............\openglchenlu.vcproj.WWW-2DA26C6E899.Administrator.user
...\............\openglchenluDoc.cpp
...\............\openglchenluDoc.h
...\............\openglchenluView.cpp
...\............\openglchenluView.h
...\............\ReadMe.txt
...\............\..lease\BuildLog.htm
...\............\.......\Camera.obj
...\............\.......\MainFrm.obj
...\............\.......\mt.dep
...\............\.......\openglchenlu.exe.intermediate.manifest
...\............\.......\openglchenlu.obj
...\............\.......\openglchenlu.pch
...\............\.......\openglchenlu.res
...\............\.......\openglchenluDoc.obj
...\............\.......\openglchenluView.obj
...\............\.......\stdafx.obj
...\............\.......\vc80.idb
...\............\.......\vc80.pdb
...\............\res\openglchenlu.ico