Description: OpenGL texture map to achieve the use of maps, change the program to use the glut library to open the window, can be ported to support embedded graphics platform opengl
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File list (Check if you may need any files):
bitmap.c
buildall.c
cubic.c
drawstring.c
glutmapdemo
initscene.c
input.txt
M9glutmapdemo
Makefile
mapdemo.c
readfile.c
readme.txt
texture.c
timing.c
cali\data\jet1.bmp
....\....\textile1.bmp
....\....\textile10.bmp
....\....\textile11.bmp
....\....\textile12.bmp
....\....\textile13.bmp
....\....\textile14.bmp
....\....\textile15.bmp
....\....\textile16.bmp
....\....\textile2.bmp
....\....\textile3.bmp
....\....\textile4.bmp
....\....\textile5.bmp
....\....\textile6.bmp
....\....\textile7.bmp
....\....\textile8.bmp
....\....\textile9.bmp
....\....\Thumbs.db
....\input.txt
data\block1.bmp
....\block2.bmp
....\block3.bmp
....\block4.bmp
....\icon1.bmp
....\icon2.bmp
....\jet1.bmp
....\Thumbs.db
include\bitmap.h
.......\cubic.h
.......\drawstring.h
.......\mapdemo.h
.......\texture.h
.......\timing.h
addons.c
cali\data
cali
data
include