File list (Check if you may need any files):
simple_vertex_texture_suc01\DEMOS\OpenGL\bin\release\glut32.dll
...........................\.....\......\...\.......\simple_vertex_texture.exe
...........................\.....\......\inc\glh\glh_array.h
...........................\.....\......\...\...\glh_convenience.h
...........................\.....\......\...\...\glh_glut.h
...........................\.....\......\...\...\glh_linear.h
...........................\.....\......\...\shared\array_texture.h
...........................\.....\......\...\......\data_path.h
...........................\.....\......\...\......\nv_png.h
...........................\.....\......\...\......\quitapp.h
...........................\.....\......\src\shared\array_texture.cpp
...........................\.....\......\...\......\data_path.cpp
...........................\.....\......\...\......\nv_png.cpp
...........................\.....\......\...\.imple_vertex_texture\Debug\array_texture.obj
...........................\.....\......\...\.....................\.....\BuildLog.htm
...........................\.....\......\...\.....................\.....\data_path.obj
...........................\.....\......\...\.....................\.....\nv_png.obj
...........................\.....\......\...\.....................\.....\simple_vertex_texture.obj
...........................\.....\......\...\.....................\.....\vc70.idb
...........................\.....\......\...\.....................\.....\vc70.pdb
...........................\.....\......\...\.....................\docs\screenshot.png
...........................\.....\......\...\.....................\....\screenshot_lrg.png
...........................\.....\......\...\.....................\....\Thumbs.db
...........................\.....\......\...\.....................\Makefile
...........................\.....\......\...\.....................\simple_vertex_texture.cpp
...........................\.....\......\...\.....................\simple_vertex_texture.ncb
...........................\.....\......\...\.....................\simple_vertex_texture.sln
...........................\.....\......\...\.....................\simple_vertex_texture.suo
...........................\.....\......\...\.....................\simple_vertex_texture.vcproj
...........................\inc\GL\gl.h
...........................\...\..\glext.h
...........................\...\..\glut.h
...........................\...\..\wglext.h
...........................\...\glh\glh_extensions.h
...........................\...\...\glh_genext.h
...........................\LIBS\implib\release\glut32.lib
...........................\....\.nc\png\png.h
...........................\....\...\...\pngconf.h
...........................\....\...\zlib\zconf.h
...........................\....\...\....\zlib.h
...........................\....\lib\release\pngMTDLL.lib
...........................\....\...\.......\zlibMTDLL.lib
...........................\License.txt
...........................\Media\textures\2d\nveye.png
...........................\.....\........\..\nveye1024.png
...........................\.....\........\..\nveye_displace.png
...........................\.....\........\..\nveye_displace00.png
...........................\.....\........\..\nveye_displace1024.png
...........................\.....\........\..\nveye_displace2.png
...........................\.....\........\..\supernova_dispmapwd1.bmp
...........................\.....\........\..\Thumbs.db
...........................\simple_vertex_texture_wdstudy说明.txt
...........................\supernova_dispmapwd1.bmp
...........................\用作置换图的纹理可以是bmp格式的比如成功的supernova_dispmapwd1.bmp文件.txt
...........................\DEMOS\OpenGL\src\simple_vertex_texture\Debug
...........................\.....\......\...\.....................\docs
...........................\.....\......\bin\debug
...........................\.....\......\...\release
...........................\.....\......\inc\glh
...........................\.....\......\...\shared
...........................\.....\......\src\shared
.................