Description: derect9 the Samples of the C# version of 3D development, to use the first installation derect9
To Search:
- [D3Dmesh] - for the presentation of directx network
File list (Check if you may need any files):
Direct3D\Billboard\Billboard.cs
........\.........\Billboard.csproj
........\.........\Billboard.jpg
........\.........\Billboard.sln
........\.........\readme.txt
........\..n\csBillboard.exe
........\...\csBumpLens.exe
........\...\csBumpUnderwater.exe
........\...\csBumpWaves.exe
........\...\csClipMirror.exe
........\...\csClipVolume.exe
........\...\csCubeMap.exe
........\...\csDolphinVS.exe
........\...\csDotProduct3.exe
........\...\csEmboss.exe
........\...\csEnhancedMesh.exe
........\...\csFishEye.exe
........\...\csFractal.exe
........\...\csLighting.exe
........\...\csMotionBlur.exe
........\...\csPointSprites.exe
........\...\csProgressiveMesh.exe
........\...\csShadowVolume.exe
........\...\csSphereMap.exe
........\...\csStencilDepth.exe
........\...\csStencilMirror.exe
........\...\csText3d.exe
........\...\csVertexBlend.exe
........\...\csVertexShader.exe
........\...\csVolumeTexture.exe
........\.umpMapping\BumpLens\BumpLens.cs
........\...........\........\BumpLens.csproj
........\...........\........\BumpLens.jpg
........\...........\........\BumpLens.sln
........\...........\........\readme.txt
........\...........\....Underwater\BumpUnderwater.cs
........\...........\..............\BumpUnderwater.csproj
........\...........\..............\BumpUnderWater.jpg
........\...........\..............\BumpUnderwater.sln
........\...........\..............\readme.txt
........\...........\....Waves\BumpWaves.cs
........\...........\.........\BumpWaves.csproj
........\...........\.........\BumpWaves.jpg
........\...........\.........\BumpWaves.sln
........\...........\.........\readme.txt
........\...........\DotProduct3\DotProduct3.cs
........\...........\...........\DotProduct3.csproj
........\...........\...........\DotProduct3.jpg
........\...........\...........\DotProduct3.sln
........\...........\...........\readme.txt
........\...........\Emboss\Emboss.cs
........\...........\......\Emboss.csproj
........\...........\......\Emboss.jpg
........\...........\......\Emboss.sln
........\...........\......\readme.txt
........\ClipMirror\ClipMirror.cs
........\..........\ClipMirror.csproj
........\..........\ClipMirror.jpg
........\..........\ClipMirror.sln
........\..........\readme.txt
........\....Volume\ClipVolume.cs
........\..........\ClipVolume.csproj
........\..........\ClipVolume.jpg
........\..........\ClipVolume.sln
........\..........\readme.txt
........\DolphinVS\DolphinVS.cs
........\.........\DolphinVS.csproj
........\.........\DolphinVS.jpg
........\.........\DolphinVS.sln
........\.........\readme.txt
........\EnvMapping\Cubemap\CubeMap.cs
........\..........\.......\CubeMap.csproj
........\..........\.......\CubeMap.jpg
........\..........\.......\CubeMap.sln
........\..........\.......\readme.txt
........\..........\FishEye\FishEye.cs
........\..........\.......\FishEye.csproj
........\..........\.......\FishEye.jpg
........\..........\.......\FishEye.sln
........\..........\.......\readme.txt
........\..........\SphereMap\readme.txt
........\..........\.........\SphereMap.cs
........\..........\.........\SphereMap.csproj
........\..........\.........\SphereMap.jpg
........\..........\.........\SphereMap.sln
........\Fractal\Fractal.cs
........\.......\Fractal.csproj
........\.......\Fractal.jpg
........\.......\Fractal.sln
........\.......\fractool.cs
........\.......\readme.txt
........\Lighting\Lighting.cs
........\........\Lighting.csproj
........\........\Lighting.jpg
........\........\Lighting.sln
........\........\readme.txt
........\Meshes\EnhancedMesh\EnhancedMesh.cs
........\......\............\EnhancedMesh.csproj
........\......\............\EnhancedMesh.jpg
........\......\............\EnhancedMesh.sln