File list (Check if you may need any files):
ChinaBlock\_UpgradeReport_Files
..........\....................\UpgradeReport.css
..........\....................\UpgradeReport.xslt
..........\....................\UpgradeReport_Minus.gif
..........\....................\UpgradeReport_Plus.gif
..........\Backup
..........\......\ChinaBlock.sln
..........\......\ChinaBlock.suo
..........\......\ChinaBlock
..........\......\..........\about.cs
..........\......\..........\about.Designer.cs
..........\......\..........\about.resx
..........\......\..........\Block.cs
..........\......\..........\ChinaBlock.csproj
..........\......\..........\Form1.cs
..........\......\..........\Form1.Designer.cs
..........\......\..........\Form1.resx
..........\......\..........\GameField.cs
..........\......\..........\help.cs
..........\......\..........\help.Designer.cs
..........\......\..........\help.resx
..........\......\..........\ORANGE.ICO
..........\......\..........\Program.cs
..........\......\..........\Properties
..........\......\..........\..........\AssemblyInfo.cs
..........\......\..........\..........\Resources.Designer.cs
..........\......\..........\..........\Resources.resx
..........\......\..........\..........\Settings.Designer.cs
..........\......\..........\..........\Settings.settings
..........\......\..........\setBlockColor.cs
..........\......\..........\setBlockColor.Designer.cs
..........\......\..........\setBlockColor.resx
..........\......\..........\setGameFieldBgColor.cs
..........\......\..........\setGameFieldBgColor.Designer.cs
..........\......\..........\setGameFieldBgColor.resx
..........\......\..........\Square.cs
..........\ChinaBlock.sln
..........\ChinaBlock.suo
..........\ChinaBlock
..........\..........\about.cs
..........\..........\about.Designer.cs
..........\..........\about.resx
..........\..........\bin
..........\..........\...\Debug
..........\..........\...\.....\CanNotDo.wav
..........\..........\...\.....\ChinaBlock.exe
..........\..........\...\.....\ChinaBlock.pdb
..........\..........\...\.....\ChinaBlock.vshost.exe
..........\..........\...\.....\ChinaBlock.vshost.exe.manifest
..........\..........\...\.....\FinishOneLine.wav
..........\..........\Block.cs
..........\..........\ChinaBlock.csproj
..........\..........\Form1.cs
..........\..........\Form1.Designer.cs
..........\..........\Form1.resx
..........\..........\GameField.cs
..........\..........\help.cs
..........\..........\help.Designer.cs
..........\..........\help.resx
..........\..........\obj
..........\..........\...\ChinaBlock.csproj.FileList.txt
..........\..........\...\Debug
..........\..........\...\.....\ChinaBlock.about.resources
..........\..........\...\.....\ChinaBlock.csproj.FileListAbsolute.txt
..........\..........\...\.....\ChinaBlock.csproj.GenerateResource.Cache
..........\..........\...\.....\ChinaBlock.exe
..........\..........\...\.....\ChinaBlock.Form1.resources
..........\..........\...\.....\ChinaBlock.help.resources
..........\..........\...\.....\ChinaBlock.pdb
..........\..........\...\.....\ChinaBlock.Properties.Resources.resources
..........\..........\...\.....\ChinaBlock.setBlockColor.resources
..........\..........\...\.....\ChinaBlock.setGameFieldBgColor.resources
..........\..........\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
..........\..........\...\.....\GenerateResource.read.1.tlog
..........\..........\...\.....\GenerateResource.write.1.tlog
..........\..........\...\.....\Refactor
..........\..........\...\.....\TempPE
..........\..........\...\.....\......\Properties.Resources.Designer.cs.dll
..........\..........\ORANGE.ICO
..........\..........\Program.cs
..........\..........\Properties
..........\..........\..........\AssemblyInfo.cs
..........\..........\..........\Resources.Designer.cs
..........\..........\..........\Resources.resx
..........\..........\..........\Settings.Designer.cs
..........\..........\..........\Settings.settings
..........\..........\setBlockColor.cs
..........\..........\setBlockColor.Designer.cs
..........\..........\setBlockColor.resx
..........\..........\setGameFieldB