Description: 3 simple particle system: Firework particle system, snow particle system, laser particle system
To Search:
- [snowstorm] - This is what I look for a long time simu
- [Particle] - The flame of a particle system on the Op
- [Protechny] - OPenGL particle system design example, s
- [FireTest(5.17)] - opengl
- [thrid-person] - DirectX, roaming third-person scenes, ca
- [Water_Simulation] - GPU GEMS water simulation code uses Dire
- [01_Pick] - DX program to achieve a pick-up,I believ
- [flightsim] - Game physics development (combination of
- [volumefire] - Real-time flame rendering procedure in v
File list (Check if you may need any files):
Firework System\camera.cpp
...............\camera.h
...............\d3dUtility.cpp
...............\d3dUtility.h
...............\desert.bmp
...............\Firework System.sln
...............\Firework System.vcproj
...............\firework.cpp
...............\flare.bmp
...............\pSystem.cpp
...............\pSystem.h
Laser System\block.bmp
............\camera.cpp
............\camera.h
............\d3dUtility.cpp
............\d3dUtility.h
............\desert.bmp
............\flare.bmp
............\flare_alpha notes.txt
............\flare_alpha.dds
............\Laser System.sln
............\Laser System.vcproj
............\laser.cpp
............\pSystem.cpp
............\pSystem.h
Snow System\block.bmp
...........\camera.cpp
...........\camera.h
...........\d3dUtility.cpp
...........\d3dUtility.h
...........\desert.bmp
...........\pSystem.cpp
...........\pSystem.h
...........\Snow System.sln
...........\Snow System.vcproj
...........\snow.cpp
...........\snowball.bmp
...........\snowflake notes.txt
...........\snowflake.dds
Firework System
Laser System
Snow System