Description: Particle system to do the fireworks program, a variety of fireworks effects, can interact with the keyboard
To Search:
- [robot] - Use double buffer to draw walking robot,
- [GAME] - In VC++ environment using OpenGL to impl
- [Antialiasing] - opengl polygon Antialiasing
File list (Check if you may need any files):
FIREWORKS source code\Data\back.bmp
.....................\....\dot.bmp
.....................\....\Particle.bmp
.....................\.ebug\BuildLog.htm
.....................\.....\Data\back.bmp
.....................\.....\....\dot.bmp
.....................\.....\....\Particle.bmp
.....................\.....\firework.obj
.....................\.....\lesson1.exe
.....................\.....\lesson1.exe.embed.manifest
.....................\.....\lesson1.exe.embed.manifest.res
.....................\.....\lesson1.exe.intermediate.manifest
.....................\.....\lesson1.ilk
.....................\.....\lesson1.pdb
.....................\.....\mt.dep
.....................\.....\vc90.idb
.....................\.....\vc90.pdb
.....................\firework.cpp
.....................\firework.ncb
.....................\firework.sln
.....................\firework.suo
.....................\Lesson1.dsp
.....................\Lesson1.dsw
.....................\lesson1.exe
.....................\Lesson1.ncb
.....................\Lesson1.opt
.....................\lesson1.plg
.....................\lesson1.vcproj
.....................\lesson1.vcproj.lillian-PC.lillian.user
.....................\lesson1.vcproj.sydia-PC.sydia.user
.....................\NeHe's Readme.txt
.....................\Debug\Data
.....................\Data
.....................\Debug
FIREWORKS source code