Description: Realize the role of the collision, control the mouse control buttons, play background music,
To Search:
File list (Check if you may need any files):
Game5\StdAfx.h
.....\StdAfx.cpp
.....\Game5.cpp
.....\ReadMe.txt
.....\Game5.ncb
.....\Game5.dsw
.....\Desktop.h
.....\Desktop.cpp
.....\Game5.plg
.....\Game5.opt
.....\Sprite.cpp
.....\Sprite.h
.....\Engine.h
.....\Engine.cpp
.....\CDxSound.cpp
.....\FishGame.h
.....\GameApp.cpp
.....\Game5.dsp
.....\CDxSound.h
.....\Debug\Wave.obj
.....\.....\DxSoundBuffer.obj
.....\.....\DxSound.obj
.....\.....\GameApp.obj
.....\.....\vc60.idb
.....\.....\Game5.pch
.....\.....\vc60.pdb
.....\.....\StdAfx.obj
.....\.....\Sprite.obj
.....\.....\Game5.obj
.....\.....\Engine.obj
.....\.....\Desktop.obj
.....\.....\CDxSound.obj
.....\res\Thumbs.db
.....\...\jellyfish.bmp
.....\...\bkg2.bmp
.....\...\sound\backmusic.wav
.....\...\.....\bubble.wav
.....\...\.....\GameOver.wav
.....\...\.....\menumusic.wav
.....\...\.....\mousedown.wav
.....\...\.....\mouseover.wav
.....\...\.....\playerbite.wav
.....\...\.....\score.wav
.....\...\.....\victory.wav
.....\...\Background\MenuBkg.bmp
.....\...\..........\Thumbs.db
.....\...\Fish\SurgeonFishLeft.bmp
.....\...\....\Thumbs.db
.....\...\....\brineshrimp.bmp
.....\...\....\PlayerFishLeft.bmp
.....\GdiBmp.h
.....\GdiBmp.cpp
.....\FishGame.cpp
.....\res\sound
.....\...\Background
.....\...\Fish
.....\Debug
.....\res
Game5