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Title: BGP_SourceCode Download
 Description: Source code for 《Beginning Game Programm》third edition by Jonathan S. Harbour
 To Search: BGP_SourceCode
File list (Check if you may need any files):
sources\Appendix D\Lighting Stock Sphere\Direct3DTest\D3DXSpriteTest.vcproj
.......\..........\.....................\............\D3DXSpriteTest.vcproj.HAL.jonathan.user
.......\..........\.....................\............\LightingExample.exe
.......\..........\.....................\............\main.cpp
.......\..........\.....................\LightingExample.sln
.......\..........\.....................\LightingExample.suo
.......\..........\Shader--Color\ColorShader.sln
.......\..........\.............\ColorShader.suo
.......\..........\.............\Direct3DTest\ambientdiffuse.fx
.......\..........\.............\............\apache.bmp
.......\..........\.............\............\Apache.X
.......\..........\.............\............\ColorShader.exe
.......\..........\.............\............\ColorShader.vcproj
.......\..........\.............\............\ColorShader.vcproj.HAL.jonathan.user
.......\..........\.............\............\main.cpp
.......\..........\.............\............\Mesh.cpp
.......\..........\.............\............\Mesh.h
.......\..........\.............\............\Thumbs.db
.......\..........\........Wireframe Teapot\Direct3DTest\main.cpp
.......\..........\........................\............\Shader.fx
.......\..........\........................\............\SimpleShader.vcproj
.......\..........\........................\............\SimpleShader.vcproj.HAL.jonathan.user
.......\..........\........................\............\WireframeShader.exe
.......\..........\........................\WireframeShader.ncb
.......\..........\........................\WireframeShader.sln
.......\..........\........................\WireframeShader.suo
.......\chapter01\Hello World Demo\HelloWorld.exe
.......\.........\................\HelloWorld.sln
.......\.........\................\HelloWorld.suo
.......\.........\................\HelloWorld.vcproj
.......\.........\................\main.cpp
.......\........2\Game Loop Demo\c.bmp
.......\.........\..............\GameLoop.exe
.......\.........\..............\GameLoop.sln
.......\.........\..............\GameLoop.suo
.......\.........\..............\GameLoop.vcproj
.......\.........\..............\winmain.cpp
.......\.........\Window Test Demo\main.cpp
.......\.........\................\WindowTest.exe
.......\.........\................\WindowTest.sln
.......\.........\................\WindowTest.suo
.......\.........\................\WindowTest.vcproj
.......\........3\Direct3D Fullscreen Demo\d3d_fullscreen.exe
.......\.........\........................\Direct3D_Fullscreen.sln
.......\.........\........................\Direct3D_Fullscreen.suo
.......\.........\........................\Direct3D_Fullscreen.vcproj
.......\.........\........................\winmain.cpp
.......\.........\.........Windowed Demo\d3d_windowed.exe
.......\.........\......................\Direct3D_Windowed.sln
.......\.........\......................\Direct3D_Windowed.suo
.......\.........\......................\Direct3D_Windowed.vcproj
.......\.........\......................\winmain.cpp
.......\........4\Create Surface Demo\create_surface.exe
.......\.........\...................\create_surface.sln
.......\.........\...................\create_surface.suo
.......\.........\...................\create_surface.vcproj
.......\.........\...................\winmain.cpp
.......\.........\Load Bitmap Demo\legotron.bmp
.......\.........\................\load_bitmap.exe
.......\.........\................\load_bitmap.sln
.......\.........\................\load_bitmap.suo
.......\.........\................\load_bitmap.vcproj
.......\.........\................\winmain.cpp
.......\........5\Bomb Catcher Game\bomb.bmp
.......\.........\.................\bomb_catcher.exe
.......\.........\.................\Bomb_Catcher.sln
.......\.........\.................\Bomb_Catcher.suo
.......\.........\.................\Bomb_Catcher.vcproj
.......\.........\.................\bucket.bmp
.......\.........\.................\MyDirectX.cpp
.......\.........\.................\MyDirectX.h
.......\.....

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