Description: c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
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File list (Check if you may need any files):
Debug\SkyDemoCamera.obj
.....\SkyDemoCommon.obj
.....\SkyDemoInput.obj
.....\SkyDemoLight.obj
.....\SkyDemoMaterial.obj
.....\SkyDemoSceneManager.obj
.....\SkyDemoTexture.obj
.....\SkyDemoTimer.obj
.....\SkyDemoVertexBuffer.obj
.....\vc60.idb
.....\vc60.pdb
.....\SkyDemo.pch
.....\SkyDemoTextBuffer.obj
.....\SkyDemoApp.obj
floor.bmp
main.cpp
main.h
sky.jpg
SkyDemo.dsp
SkyDemo.dsw
SkyDemo.exe
SkyDemo.ncb
SkyDemo.opt
SkyDemo.plg
SkyDemo.sln
SkyDemo.vcproj
SkyDemoApp.cpp
SkyDemoApp.h
SkyDemoCamera.cpp
SkyDemoCamera.h
SkyDemoCommon.cpp
SkyDemoCommon.h
SkyDemoInput.cpp
SkyDemoInput.h
SkyDemoLight.cpp
SkyDemoLight.h
SkyDemoMaterial.cpp
SkyDemoMaterial.h
SkyDemoSceneManager.cpp
SkyDemoSceneManager.h
SkyDemoTextBuffer.cpp
SkyDemoTexture.cpp
SkyDemoTexture.h
SkyDemoTimer.cpp
SkyDemoTimer.h
SkyDemoVertexBuffer.cpp
SkyDemoVertexBuffer.h
SkyFogDemo.jpg
Debug