Description: Welcome to the DX tutorial. This tutorial can help get you started at least make you understand how to use DX8 to develop Windows games. The reason I wrote this tutorial is twofold: First, when there is DX, I was a beginner. Therefore, I want to write while studying a tutorial to exercise their own. Second, for beginners, DX SDK is not helpful. Moreover, there is no any decent online tutorial Dx8
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Dx教程1-13\DX Project 1\Debug\vc60.idb
..........\............\.....\vc60.pdb
..........\............\DX Project 1.dsp
..........\............\DX Project 1.dsw
..........\............\DX Project 1.ncb
..........\............\DX Project 1.opt
..........\............\DX Project 1.plg
..........\............\Main.cpp
..........\............0\Base.cpp
..........\.............\Base.h
..........\.............\Cone.cpp
..........\.............\Cone.h
..........\.............\Cuboid.cpp
..........\.............\Cuboid.h
..........\.............\Cylinder.cpp
..........\.............\Cylinder.h
..........\.............\DX Project 10.dsp
..........\.............\DX Project 10.dsw
..........\.............\DX Project 10.ncb
..........\.............\DX Project 10.opt
..........\.............\DX Project 10.plg
..........\.............\Game.cpp
..........\.............\Game.h
..........\.............\Helper.h
..........\.............\Main.cpp
..........\.............\Mesh.cpp
..........\.............\Mesh.h
..........\.............\Ship01.bmp
..........\.............\Spaceship01.x
..........\.............\Sphere.cpp
..........\.............\Sphere.h
..........\.............\Terrain.cpp
..........\.............\Terrain.h
..........\............1\Base.cpp
..........\.............\Base.h
..........\.............\Cone.cpp
..........\.............\Cone.h
..........\.............\Cuboid.cpp
..........\.............\Cuboid.h
..........\.............\Cylinder.cpp
..........\.............\Cylinder.h
..........\.............\DX Project 11.dsp
..........\.............\DX Project 11.dsw
..........\.............\DX Project 11.ncb
..........\.............\DX Project 11.opt
..........\.............\DX Project 11.plg
..........\.............\EnergyBar.bmp
..........\.............\Font.cpp
..........\.............\Font.h
..........\.............\Game.cpp
..........\.............\Game.h
..........\.............\Left.bmp
..........\.............\Main.cpp
..........\.............\Mesh.cpp
..........\.............\Mesh.h
..........\.............\Panel.cpp
..........\.............\Panel.h
..........\.............\Right.bmp
..........\.............\Ship01.bmp
..........\.............\Spaceship01.x
..........\.............\Sphere.cpp
..........\.............\Sphere.h
..........\.............\Terrain.cpp
..........\.............\Terrain.h
..........\............2\Base.cpp
..........\.............\Base.h
..........\.............\Cone.cpp
..........\.............\Cone.h
..........\.............\Cuboid.cpp
..........\.............\Cuboid.h
..........\.............\Cylinder.cpp
..........\.............\Cylinder.h
..........\.............\DX Project 12.dsp
..........\.............\DX Project 12.dsw
..........\.............\DX Project 12.ncb
..........\.............\DX Project 12.opt
..........\.............\DX Project 12.plg
..........\.............\Earth.bmp
..........\.............\Font.cpp
..........\.............\Font.h
..........\.............\Game.cpp
..........\.............\Game.h
..........\.............\Main.cpp
..........\.............\Mesh.cpp
..........\.............\Mesh.h
..........\.............\Panel.cpp
..........\.............\Panel.h
..........\.............\Sphere.cpp
..........\.............\Sphere.h
..........\.............\Terrain.cpp
..........\.............\Terrain.h
..........\............3\Base.cpp
..........\.............\Base.h
..........\.............\Cone.cpp
..........\.............\Cone.h
..........\.............\Cuboid.cpp
..........\.............\Cuboid.h
..........\.............\Cylinder.cpp
..........\.............\Cylinder.h
..........\.............\Debug\vc60.idb