Description: 1. Write a simple HTTP 1.0 client program write a simple HTTP 1.0 server program (1) of practice content (2) implementation process Note: ① embodied Socket programming process, a distinction with other Java Socket Socket difference ② Some features of this practice in the implementation process of the module ③ the best use of UML class diagrams or structure of the program flow chart to describe the program implementation process (3) write a key technology in the completion of each function key to use when specific function, but do not paste the entire code (4) the problems and solutions
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HTTP 1.0 客户端服务器\.classpath
.....................\.project
.....................\bin\cong\client\Client.class
.....................\...\....\server\Server.class
.....................\liyujia.html
.....................\neu.html
.....................\qinyuchun.html
.....................\src\cong\client\Client.java
.....................\...\....\server\Server.java
.....................\wo.html
.....................\.ww\baidu.html
.....................\...\houzi.jpg
.....................\...\index.html
.....................\...\neu.html
.....................\...\test\index.html
.....................\bin\cong\client
.....................\...\....\server
.....................\src\cong\client
.....................\...\....\server
.....................\bin\cong
.....................\src\cong
.....................\www\test
.....................\bin
.....................\src
.....................\www
HTTP 1.0 客户端服务器