Description: Sacred server and client source code, including database and server configuration and code for a
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源代码\GameClient\BuildLua.bat
......\..........\cal3d\plugins\cal3d_maya_exporter\cal3dExportCmd.cpp
......\..........\.....\.......\...................\cal3d_maya_exporter.cpp
......\..........\.....\.......\...................\cal3d_maya_exporter.h
......\..........\.....\.......\...................\cal3d_maya_exporter.rc
......\..........\.....\.......\...................\cal3d_maya_exporter.vcproj
......\..........\.....\.......\...................\MayaInterface.cpp
......\..........\.....\.......\...................\MayaInterface.h
......\..........\.....\.......\...................\MayaMaterial.cpp
......\..........\.....\.......\...................\MayaMaterial.h
......\..........\.....\.......\...................\MayaMesh.cpp
......\..........\.....\.......\...................\MayaMesh.h
......\..........\.....\.......\...................\MayaNode.cpp
......\..........\.....\.......\...................\MayaNode.h
......\..........\.....\.......\...................\res\cal3d_max_exporter.rc2
......\..........\.....\.......\...................\resource.h
......\..........\.....\.......\...................\StdAfx.cpp
......\..........\.....\.......\...................\StdAfx.h
......\..........\.....\.......\src\BaseInterface.cpp
......\..........\.....\.......\...\BaseInterface.h
......\..........\.....\.......\...\BaseMaterial.cpp
......\..........\.....\.......\...\BaseMaterial.h
......\..........\.....\.......\...\BaseMesh.cpp
......\..........\.....\.......\...\BaseMesh.h
......\..........\.....\.......\...\BaseNode.cpp
......\..........\.....\.......\...\BaseNode.h
......\..........\.....\.......\...\BoneCandidate.cpp
......\..........\.....\.......\...\BoneCandidate.h
......\..........\.....\.......\...\Exporter.cpp
......\..........\.....\.......\...\Exporter.h
......\..........\.....\.......\...\Lodder.cpp
......\..........\.....\.......\...\Lodder.h
......\..........\.....\.......\...\MaterialCandidate.cpp
......\..........\.....\.......\...\MaterialCandidate.h
......\..........\.....\.......\...\MaterialLibraryCandidate.cpp
......\..........\.....\.......\...\MaterialLibraryCandidate.h
......\..........\.....\.......\...\MeshCandidate.cpp
......\..........\.....\.......\...\MeshCandidate.h
......\..........\.....\.......\...\Quadric.cpp
......\..........\.....\.......\...\Quadric.h
......\..........\.....\.......\...\res\cal3d.bmp
......\..........\.....\.......\...\...\cal3d_bar.bmp
......\..........\.....\.......\...\...\type_bone.ico
......\..........\.....\.......\...\...\type_dummy.ico
......\..........\.....\.......\...\...\type_other.ico
......\..........\.....\.......\...\SkeletonCandidate.cpp
......\..........\.....\.......\...\SkeletonCandidate.h
......\..........\.....\.......\...\SubmeshCandidate.cpp
......\..........\.....\.......\...\SubmeshCandidate.h
......\..........\.....\.......\...\VertexCandidate.cpp
......\..........\.....\.......\...\VertexCandidate.h
......\..........\.....\.......\...\win32\AnimationExportSheet.cpp
......\..........\.....\.......\...\.....\AnimationExportSheet.h
......\..........\.....\.......\...\.....\AnimationTimePage.cpp
......\..........\.....\.......\...\.....\AnimationTimePage.h
......\..........\.....\.......\...\.....\BoneAssignmentPage.cpp
......\..........\.....\.......\...\.....\BoneAssignmentPage.h
......\..........\.....\.......\...\.....\LevelOfDetailPage.cpp
......\..........\.....\.......\...\.....\LevelOfDetailPage.h
......\..........\.....\.......\...\.....\MaterialExportSheet.cpp
......\..........\.....\.......\...\.....\MaterialExportSheet.h
......\..........\.....\.......\...\.....\MaterialMapDialog.cpp
......\..........\.....\.......\...\.....\MaterialMapDialog.h
......\..........\.....\.......\...\.....\MaterialMapsPage.cpp
......\..........\.....\.......\...\.....\MaterialMapsPage.h
......\..........\.....\.......\...\.....\MaterialSelectionPage.cpp
......\..........\.....\.......\...\.....\MaterialSelectionPage.h
......\..........\.....\.......\...\.....\MeshExportSheet.cpp
......\..........\.....\.......\...\.....\MeshExportSheet.h
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