Description: The company is ready to a medieval background strategy game. Main > > have knight, archers, infantry. > > each blood (80-200), defense (0-5), damage (8-20), cost (50-200), and other basic data (optional range, speed can also increase the other attributes), and between > > > and XiangShengXiangKe, infantry g cavalry g bow and arrow g infantry.
The game plan also calls for the blood knights go, work and the index such as relatively good, but the high cost, infantry index generally, but low cost, archers cost general, but blood and defense is very low. This project, the main task of the need to complete a task:
1: suppose all data and quantity given, the simulation the fighting scenes (1000 vs1000).
2: given money (such as 10000), determine the best value a balanced plan, make any a > > > or tactic possesses not absolute advantage
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File list (Check if you may need any files):
WarProject\main
..........\main.c
..........\main.o
..........\Makefile
..........\Makefile_model
..........\nbproject\configurations.xml
..........\.........\Makefile-Debug.mk
..........\.........\Makefile-impl.mk
..........\.........\Makefile-Release.mk
..........\.........\Makefile-variables.mk
..........\.........\Package-Debug.bash
..........\.........\Package-Release.bash
..........\.........\private\configurations.xml
..........\.........\.......\Makefile-variables.mk
..........\.........\.......\private.properties
..........\.........\.......\private.xml
..........\.........\project.properties
..........\.........\project.xml
..........\war
..........\war.c
..........\war.h
..........\war.o
..........\nbproject\private
..........\nbproject
WarProject