Description: Backtracking and recursive calls with the idea to achieve a polygon game algorithm, using codeblocks development. Input polygon fixed values of N and N edges of the operator, calculated after any edge off a calculated maximum value.
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File list (Check if you may need any files):
playMax\playMax.cbp
.......\main.cpp
.......\obj\Debug\main.o
.......\playMax.depend
.......\playMax.layout
.......\obj\Debug
.......\bin\Debug
.......\obj
.......\bin
playMax