Description: android file manager introduced
android system does its own file manager, but many cases, such as the need to open the file from the SD, it must be with the tripartite development of resource management, common AndExplorer etc.. After the release of this case, users also need to install the software dependent, is very troublesome. Explorer, described below in the code around line 100 that can be the most common file selection functionality. Management code
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File list (Check if you may need any files):
GLTry
.....\.classpath
.....\.project
.....\AndroidManifest.xml
.....\assets
.....\bin
.....\...\classes.dex
.....\...\com
.....\...\...\china
.....\...\...\.....\gltry
.....\...\...\.....\.....\EGLHelper.class
.....\...\...\.....\.....\EGLSurfaceView.class
.....\...\...\.....\.....\EGLThread.class
.....\...\...\.....\.....\GLTry.class
.....\...\...\.....\.....\LocalRender.class
.....\...\...\.....\.....\R$attr.class
.....\...\...\.....\.....\R$drawable.class
.....\...\...\.....\.....\R$layout.class
.....\...\...\.....\.....\R$string.class
.....\...\...\.....\.....\R.class
.....\...\...\.....\.....\Render.class
.....\...\...\.....\.....\Triangle.class
.....\...\GLTry.apk
.....\...\resources.ap_
.....\default.properties
.....\gen
.....\...\com
.....\...\...\china
.....\...\...\.....\gltry
.....\...\...\.....\.....\R.java
.....\res
.....\...\drawable
.....\...\........\icon.png
.....\...\layout
.....\...\......\main.xml
.....\...\values
.....\...\......\strings.xml
.....\src
.....\...\com
.....\...\...\china
.....\...\...\.....\gltry
.....\...\...\.....\.....\EGLHelper.java
.....\...\...\.....\.....\EGLSurfaceView.java
.....\...\...\.....\.....\EGLThread.java
.....\...\...\.....\.....\GLTry.java
.....\...\...\.....\.....\LocalRender.java
.....\...\...\.....\.....\Render.java