Description: This subject, to do an N x M minesweeper game, each box contains two states: shut down (closed) and open (opened), initialization, each box is closed, the box will be an opencontains two states: a digital (clue) and a mine (bomb). You can open (open) a box, if you open a bomb, then fail otherwise it will open a number, this number is located in [0,8] is an integer, the number represents all of its neighbors grid mine the number of neighboring squares contained in the application of this information can help you mine clearance.
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源代码\Debug\luliang.exe
......\.....\luliang.obj
......\.....\luliang.pdb
......\.....\luliang.res
......\.....\luliangDoc.obj
......\.....\luliangView.obj
......\.....\MainFrm.obj
......\.....\SetMineArea.obj
......\.....\StdAfx.obj
......\.....\vc60.pdb
......\luliang.aps
......\luliang.clw
......\luliang.cpp
......\luliang.dsp
......\luliang.dsw
......\luliang.h
......\luliang.ncb
......\luliang.opt
......\luliang.plg
......\luliang.rc
......\luliangDoc.cpp
......\luliangDoc.h
......\luliangView.cpp
......\luliangView.h
......\MainFrm.cpp
......\MainFrm.h
......\ReadMe.txt
......\res\bitmap1.bmp
......\...\bitmap_w.bmp
......\...\bmp00001.bmp
......\...\luliang.ico
......\...\luliang.rc2
......\...\luliangDoc.ico
......\resource.h
......\SetMineArea.cpp
......\SetMineArea.h
......\StdAfx.cpp
......\StdAfx.h
......\Debug
......\res
源代码