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Downloads SourceCode Communication-Mobile android
Title: TankLivePaper Download
 Description: This an android desktop background. However, the background is a classic Battle City game. So you can be set to the background, when nothing to play games. Mainly on the android desktop background we can do the shining.
 To Search:
File list (Check if you may need any files):
TankLivePaper\.classpath
.............\.project
.............\.settings\org.eclipse.jdt.core.prefs
.............\AndroidManifest.xml
.............\bin\classes\com\bn\tkqz\AliveWallPaperTank$EngineCrazyTank$1.class
.............\...\.......\...\..\....\AliveWallPaperTank$EngineCrazyTank.class
.............\...\.......\...\..\....\AliveWallPaperTank.class
.............\...\.......\...\..\....\Barrier.class
.............\...\.......\...\..\....\BattleMap.class
.............\...\.......\...\..\....\Bomb.class
.............\...\.......\...\..\....\Brick.class
.............\...\.......\...\..\....\BuildHomeThread.class
.............\...\.......\...\..\....\Bullet.class
.............\...\.......\...\..\....\Constant.class
.............\...\.......\...\..\....\ConstantHP.class
.............\...\.......\...\..\....\ConstantSP.class
.............\...\.......\...\..\....\Grass.class
.............\...\.......\...\..\....\Hero.class
.............\...\.......\...\..\....\HeroBullet.class
.............\...\.......\...\..\....\HeroBulletFast.class
.............\...\.......\...\..\....\HeroBulletFastAndStrong.class
.............\...\.......\...\..\....\HeroBulletGoThread.class
.............\...\.......\...\..\....\HeroBulletNormal.class
.............\...\.......\...\..\....\HeroGoThread.class
.............\...\.......\...\..\....\HeroSendBulletThread.class
.............\...\.......\...\..\....\Home.class
.............\...\.......\...\..\....\Ice.class
.............\...\.......\...\..\....\Life.class
.............\...\.......\...\..\....\ProtectHeroThread.class
.............\...\.......\...\..\....\Protector.class
.............\...\.......\...\..\....\R$attr.class
.............\...\.......\...\..\....\R$drawable.class
.............\...\.......\...\..\....\R$layout.class
.............\...\.......\...\..\....\R$raw.class
.............\...\.......\...\..\....\R$string.class
.............\...\.......\...\..\....\R$xml.class
.............\...\.......\...\..\....\R.class
.............\...\.......\...\..\....\RedTankFast.class
.............\...\.......\...\..\....\RedTankNormal.class
.............\...\.......\...\..\....\RedTankStrong.class
.............\...\.......\...\..\....\Reward.class
.............\...\.......\...\..\....\Rode.class
.............\...\.......\...\..\....\ScreenOrien.class
.............\...\.......\...\..\....\ScreenScaleResult.class
.............\...\.......\...\..\....\ScreenScaleUtil.class
.............\...\.......\...\..\....\Sea.class
.............\...\.......\...\..\....\Shovel.class
.............\...\.......\...\..\....\Star.class
.............\...\.......\...\..\....\Stone.class
.............\...\.......\...\..\....\StopTankForAMomentThread.class
.............\...\.......\...\..\....\Tank.class
.............\...\.......\...\..\....\TankBulletGoThread.class
.............\...\.......\...\..\....\TankChangeDirectionThread.class
.............\...\.......\...\..\....\TankFast.class
.............\...\.......\...\..\....\TankGeneratorThread.class
.............\...\.......\...\..\....\TankGoThread.class
.............\...\.......\...\..\....\TankNormal.class
.............\...\.......\...\..\....\TankSendBulletThread.class
.............\...\.......\...\..\....\TankStrong.class
.............\...\.......\...\..\....\Timer.class
.............\...\classes.dex
.............\...\.om\bn\tkqz\AliveWallPaperTank$EngineCrazyTank$1.class
.............\...\...\..\....\AliveWallPaperTank$EngineCrazyTank.class
.............\...\...\..\....\AliveWallPaperTank.class
.............\...\...\..\....\Barrier.class
.............\...\...\..\....\BattleMap.class
.............\...\...\..\....\Bomb.class
.............\...\...\..\....\Brick.class
.............\...\...\..\....\BuildHomeThread.class
.............\...\...\..\....\Bullet.class
.............\...\...\..\....\Constant.class
.............\...\...\..\....\ConstantHP.class
.............\...\...\..\....\ConstantSP.class
.............\...\...\..\....\Grass.class
.............\...\...\..\....\Hero.class
.............\...\...\..\....\HeroBullet.class
.............\...\...\..\....\HeroBulletFast.class

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