Description: D3D realize with a small figures walking program that can run, the effect is very good
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File list (Check if you may need any files):
林睿的程序sound\Debug\BuildLog.htm
...............\.....\DXUT.obj
...............\.....\DXUTcamera.obj
...............\.....\DXUTenum.obj
...............\.....\DXUTgui.obj
...............\.....\DXUTmisc.obj
...............\.....\DXUTres.obj
...............\.....\DXUTsettingsdlg.obj
...............\.....\SDKmisc.obj
...............\.....\SkinnedMesh.exe
...............\.....\SkinnedMesh.exe.manifest
...............\.....\SkinnedMesh.ilk
...............\.....\SkinnedMesh.obj
...............\.....\SkinnedMesh.pch
...............\.....\SkinnedMesh.pdb
...............\.....\SkinnedMesh.res
...............\.....\vc80.idb
...............\.....\vc80.pdb
...............\.XUT\Core\DXUT.cpp
...............\....\....\DXUT.h
...............\....\....\DXUTCore_2003.sln
...............\....\....\DXUTCore_2003.vcproj
...............\....\....\DXUTCore_2005.sln
...............\....\....\DXUTCore_2005.vcproj
...............\....\....\DXUTenum.cpp
...............\....\....\DXUTenum.h
...............\....\....\DXUTmisc.cpp
...............\....\....\DXUTmisc.h
...............\....\Optional\directx.ico
...............\....\........\DXUTcamera.cpp
...............\....\........\DXUTcamera.h
...............\....\........\DXUTgui.cpp
...............\....\........\DXUTgui.h
...............\....\........\DXUTguiIME.cpp
...............\....\........\DXUTguiIME.h
...............\....\........\DXUTOptional_2003.sln
...............\....\........\DXUTOptional_2003.vcproj
...............\....\........\DXUTOptional_2005.sln
...............\....\........\DXUTOptional_2005.vcproj
...............\....\........\DXUTres.cpp
...............\....\........\DXUTres.h
...............\....\........\DXUTsettingsdlg.cpp
...............\....\........\DXUTsettingsdlg.h
...............\....\........\DXUTShapes.cpp
...............\....\........\DXUTShapes.h
...............\....\........\ImeUi.cpp
...............\....\........\ImeUi.h
...............\....\........\SDKmesh.cpp
...............\....\........\SDKmesh.h
...............\....\........\SDKmisc.cpp
...............\....\........\SDKmisc.h
...............\....\........\SDKsound.cpp
...............\....\........\SDKsound.h
...............\....\........\SDKwavefile.cpp
...............\....\........\SDKwavefile.h
...............\Media\tele.wav
...............\.....\Tiny\tiny.sdkmesh
...............\.....\....\tiny.x
...............\.....\....\Tiny_skin.dds
...............\resource.h
...............\skinmesh1.vsh
...............\skinmesh2.vsh
...............\skinmesh3.vsh
...............\skinmesh4.vsh
...............\SkinnedMesh.aps
...............\SkinnedMesh.cpp
...............\SkinnedMesh.fx
...............\SkinnedMesh.jpg
...............\SkinnedMesh.manifest
...............\SkinnedMesh.rc
...............\SkinnedMesh_2003.sln
...............\SkinnedMesh_2003.vcproj
...............\SkinnedMesh_2005.ncb
...............\SkinnedMesh_2005.sln
...............\SkinnedMesh_2005.suo
...............\SkinnedMesh_2005.vcproj
...............\SkinnedMesh_2005.vcproj.NWPU-9440643C1C.neo.user
...............\SkinnedMesh_2005.vcproj.PC-200912151415.Administrator.user
...............\DXUT\Core
...............\....\Optional
...............\Media\Tiny
...............\Debug
...............\DXUT
...............\Media
林睿的程序sound