Description: This my graphics3D operations, using MFC graphical interface, the use of local illumination model, perspective projection
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File list (Check if you may need any files):
Graphic7.8\Graphic\ColorDlg.cpp
..........\.......\ColorDlg.h
..........\.......\Cub.cpp
..........\.......\Cub.h
..........\.......\Figure.cpp
..........\.......\Figure.h
..........\.......\Graphic.aps
..........\.......\Graphic.clw
..........\.......\Graphic.cpp
..........\.......\Graphic.dsp
..........\.......\Graphic.dsw
..........\.......\Graphic.h
..........\.......\Graphic.ncb
..........\.......\Graphic.opt
..........\.......\Graphic.plg
..........\.......\Graphic.rc
..........\.......\GraphicDoc.cpp
..........\.......\GraphicDoc.h
..........\.......\GraphicView.cpp
..........\.......\GraphicView.h
..........\.......\Light.cpp
..........\.......\Light.h
..........\.......\llist.cpp
..........\.......\llist.h
..........\.......\MainFrm.cpp
..........\.......\MainFrm.h
..........\.......\Polygon.cpp
..........\.......\Polygon.h
..........\.......\Ray.cpp
..........\.......\Ray.h
..........\.......\ReadMe.txt
..........\.......\RectPolygon.cpp
..........\.......\RectPolygon.h
..........\.......\res\Graphic.ico
..........\.......\...\Graphic.rc2
..........\.......\...\GraphicDoc.ico
..........\.......\...\Thumbs.db
..........\.......\...\Toolbar.bmp
..........\.......\resource.h
..........\.......\Scene.cpp
..........\.......\Scene.h
..........\.......\SetKDlg.cpp
..........\.......\SetKDlg.h
..........\.......\Sphere.cpp
..........\.......\Sphere.h
..........\.......\StdAfx.cpp
..........\.......\StdAfx.h
..........\.......\Struct.h
..........\.......\trigPolygon.cpp
..........\.......\trigPolygon.h
..........\.......\Vector.cpp
..........\.......\Vector.h
..........\.......\Vertex.cpp
..........\.......\Vertex.h
..........\.......\Debug
..........\.......\res
..........\Graphic
Graphic7.8