File list (Check if you may need any files):
Framework\Audio\AudioFile.cpp
.........\.....\AudioFile.h
.........\.....\AudioTools.cpp
.........\.....\AudioTools.h
.........\BaseApp.cpp
.........\BaseApp.h
.........\Direct3D\atir2vb.h
.........\........\D3D9App.cpp
.........\........\D3D9App.h
.........\........\D3D9Renderer.cpp
.........\........\D3D9Renderer.h
.........\GUI.cpp
.........\GUI.h
.........\Imaging\Image.cpp
.........\.......\Image.h
.........\.......\ImageTools.cpp
.........\.......\ImageTools.h
.........\Linux\Main.cpp
.........\Math\Frustum.cpp
.........\....\Frustum.h
.........\....\Perlin.cpp
.........\....\Perlin.h
.........\....\Scissor.cpp
.........\....\Scissor.h
.........\....\Vector.cpp
.........\....\Vector.h
.........\OpenGL\Extensions\glATI.h
.........\......\..........\GLExtensions.cpp
.........\......\..........\GLExtensions.h
.........\......\..........\glxATI.h
.........\......\..........\wglATI.h
.........\......\GLApp.cpp
.........\......\GLApp.h
.........\......\GLRenderer.cpp
.........\......\GLRenderer.h
.........\Platform.cpp
.........\Platform.h
.........\Renderer.cpp
.........\Renderer.h
.........\Util\Animation.cpp
.........\....\Animation.h
.........\....\Array.h
.........\....\ATIModel.cpp
.........\....\ATIModel.h
.........\....\Bone.cpp
.........\....\Bone.h
.........\....\BSP.cpp
.........\....\BSP.h
.........\....\Hash.h
.........\....\KDTree.h
.........\....\Mesh.cpp
.........\....\Mesh.h
.........\....\Model.cpp
.........\....\Model.h
.........\....\ProgrammerArt.cpp
.........\....\ProgrammerArt.h
.........\....\Queue.h
.........\....\R2VBAnimation.cpp
.........\....\R2VBAnimation.h
.........\....\RBTree.h
.........\....\SIMD.h
.........\....\String.cpp
.........\....\String.h
.........\....\TexturePacker.cpp
.........\....\TexturePacker.h
.........\....\Transform.cpp
.........\....\Transform.h
.........\Windows\ATI.ICO
.........\.......\Main.cpp
.........\.......\resource.h
.........\.......\Resources.rc
.........\OpenGL\Extensions
.........\Audio
.........\Direct3D
.........\Imaging
.........\Linux
.........\Math
.........\OpenGL
.........\Util
.........\Windows
Framework