Description: Using OpenGL for rendering of the source code for the three-dimensional terrain, through the input parameter values to determine the slope of the terrain
To Search:
File list (Check if you may need any files):
Draw12\CBMPLoader.cpp
......\CBMPLoader.h
......\Debug\CBMPLoader.obj
......\.....\CBMPLoader.sbr
......\.....\Draw12.exe
......\.....\Draw12.obj
......\.....\Draw12.pdb
......\.....\Draw12.res
......\.....\Draw12.sbr
......\.....\Draw12Doc.obj
......\.....\Draw12Doc.sbr
......\.....\Draw12View.obj
......\.....\Draw12View.obj.enc
......\.....\Draw12View.sbr
......\.....\MainFrm.obj
......\.....\MainFrm.sbr
......\.....\MYGrid.obj
......\.....\MYGrid.sbr
......\.....\MyTexture.obj
......\.....\MyTexture.sbr
......\.....\StdAfx.obj
......\.....\StdAfx.sbr
......\.....\TGALoader.obj
......\.....\TGALoader.sbr
......\.....\vc60.pdb
......\.....\Vector.obj
......\.....\Vector.sbr
......\Draw12.aps
......\Draw12.clw
......\Draw12.cpp
......\Draw12.dsp
......\Draw12.dsw
......\Draw12.h
......\Draw12.ncb
......\Draw12.opt
......\Draw12.plg
......\Draw12.rc
......\Draw12Doc.cpp
......\Draw12Doc.h
......\Draw12View.cpp
......\Draw12View.h
......\GL.H
......\GLAUX.dll
......\GLAUX.H
......\GLAUX.LIB
......\glew.h
......\glew32.dll
......\glew32.lib
......\glew32s.lib
......\GLEXT.H
......\GLU.H
......\glu.lib
......\GLU32.LIB
......\GLUT.H
......\glut.lib
......\GLUT32.LIB
......\glxew.h
......\image.bmp
......\MainFrm.cpp
......\MainFrm.h
......\Matrix16.h
......\MyDlgBar.h
......\MYGrid.cpp
......\MYGrid.h
......\MyTexture.cpp
......\MyTexture.h
......\opengl.lib
......\OPENGL32.LIB
......\ReadMe.txt
......\res\Draw12.ico
......\...\Draw12.rc2
......\...\Draw12Doc.ico
......\...\Toolbar.bmp
......\resource.h
......\sphere.tga
......\StdAfx.cpp
......\StdAfx.h
......\TGALoader.cpp
......\TGALoader.h
......\TR.RGB
......\Vector.cpp
......\Vector.h
......\Debug
......\res
Draw12