Description: Use OpenGL development libraries, running on the VC a similar Diablo Diablo game the DEMO, including all source files, suitable for the study of OpenGL game development
To Search:
File list (Check if you may need any files):
gameDemo\ActiveObj.cpp
........\ActiveObj.h
........\Animate.cpp
........\Animate.h
........\AVIPlayer.cpp
........\AVIPlayer.h
........\AVIScene.cpp
........\AVIScene.h
........\BillBoard.cpp
........\BillBoard.h
........\Button.cpp
........\Button.h
........\Camera.cpp
........\Camera.h
........\CheckBox.cpp
........\CheckBox.h
........\data\snow.bmp
........\....\snow1.bmp
........\....\Spark.bmp
........\....\Star.bmp
........\....\Thumbs.db
........\....\water.tga
........\Debug\ActiveObj.obj
........\.....\Animate.obj
........\.....\AVIPlayer.obj
........\.....\AVIScene.obj
........\.....\BillBoard.obj
........\.....\BuildLog.htm
........\.....\Button.obj
........\.....\Camera.obj
........\.....\CheckBox.obj
........\.....\Dialog.obj
........\.....\Edit.obj
........\.....\Engine.exe
........\.....\Engine.ilk
........\.....\Engine.pdb
........\.....\Engine.res
........\.....\Fireball.obj
........\.....\Font.obj
........\.....\FontBinary.obj
........\.....\GameApp.obj
........\.....\GLEngine.obj
........\.....\GUIMgr.obj
........\.....\Image.obj
........\.....\Ime.obj
........\.....\Info.obj
........\.....\IniFile.obj
........\.....\Input.obj
........\.....\IScene.obj
........\.....\ListView.obj
........\.....\main.obj
........\.....\MapView.obj
........\.....\mathlib.obj
........\.....\MD2File.obj
........\.....\Message.obj
........\.....\Monster.obj
........\.....\MonstersMgr.obj
........\.....\MS3DFile.obj
........\.....\Music.obj
........\.....\Object.obj
........\.....\OpenAirScene.obj
........\.....\Particle.obj
........\.....\Plant.obj
........\.....\PlantMgr.obj
........\.....\ProgressBar.obj
........\.....\Role.obj
........\.....\RoomScene.obj
........\.....\SceneMgr.obj
........\.....\ScrollBar.obj
........\.....\SkyBox.obj
........\.....\Snow.obj
........\.....\sound.obj
........\.....\StaticObj.obj
........\.....\StaticObjMgr.obj
........\.....\stdAfx.obj
........\.....\structdef.obj
........\.....\Terrain.obj
........\.....\Texture.obj
........\.....\Timer.obj
........\.....\vc70.idb
........\.....\vc70.pdb
........\.....\Water.obj
........\.....\Window.obj
........\Dialog.cpp
........\Dialog.h
........\Edit.cpp
........\Edit.h
........\Engine.aps
........\Engine.exe
........\Engine.ncb
........\Engine.rc
........\Engine.sln
........\Engine.suo
........\Engine.vcproj
........\Fireball.cpp
........\Fireball.h
........\Font.cpp
........\Font.h
........\FontBinary.cpp
........\FontBinary.h