Welcome![Sign In][Sign Up]
Location:
Downloads SourceCode Windows Develop CSharp
Title: Xna3DGam Download
 Description: Silverlight and Windows Phone 7.1 have with SL.XNA mode, which means that we can produce high-performance 3D games and software products in the relevant platform without the need for secondary coding. With some of the tools to explain SL.XNA the 3D realization of the principle, and demonstrates how to load and parse a full-featured with maps and skeletal animation role models.
 Downloaders recently: [More information of uploader bubblewawai]
 To Search:
File list (Check if you may need any files):
51Aspx源码必读.txt
SLXnaGame.sln
SLXnaGame.suo
.........\App.xaml
.........\App.xaml.cs
.........\ApplicationIcon.png
.........\AppServiceProvider.cs
.........\Background.png
.........\GamePage.xaml
.........\GamePage.xaml.cs
.........\InputManager.cs
.........\MainPage.xaml
.........\MainPage.xaml.cs
.........\SLXnaGame.csproj
.........\SLXnaGame.csproj.user
.........\SplashScreenImage.jpg
.........\UIManager.cs
.........\Bin\Debug\WMAppManifest.xml
.........\obj\Debug\App.g.cs
.........\...\.....\App.g.i.cs
.........\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.........\...\.....\GamePage.g.cs
.........\...\.....\GamePage.g.i.cs
.........\...\.....\MainPage.g.cs
.........\...\.....\MainPage.g.i.cs
.........\...\.....\SLXnaGame.csprojResolveAssemblyReference.cache
.........\Properties\AppManifest.xml
.........\..........\AssemblyInfo.cs
.........\..........\WMAppManifest.xml
.........\Resource\UI\Arraw.png
.........\........\..\FrontPage.jpg
.........Lib\Args.cs
............\Enums.cs
............\Global.cs
............\InputHandler.cs
............\SLXnaGameLib.csproj
............\SLXnaGameLib.csproj.Debug.cachefile
............\SLXnaGameLib.csproj.user
............\Structs.cs
............\UIHandler.cs
............\Engine\BEPUphysics.dll
............\......\Nine.Content.Pipeline.dll
............\......\Nine.dll
............\......\Nine.Graphics.dll
............\......\Nine.Navigation.dll
............\......\Nine.Physics.dll
............\Model3D\Role.cs
............\.......\RoleManager.cs
............\obj\Windows Phone\Debug\DesignTimeResolveAssemblyReferencesInput.cache
............\Properties\AssemblyInfo.cs
............\Sprite2D\Pic.cs
............\........\Sprite.cs
............\........\SpriteManager.cs
............Content\SLXnaGameContent.contentproj
...................\SLXnaGameContent.contentproj.user
...................\Model\Axes.X
...................\.....\AxesTexture.bmp
...................\.....\Dagger.X
...................\.....\DoubleEdgedAxes.X
...................\.....\DoubleEdgedAxesTexture.tga
...................\.....\Face0.BMP
...................\.....\Face1.bmp
...................\.....\Face2.bmp
...................\.....\HugeAxes.X
...................\.....\HugeAxesTexture.tga
...................\.....\Mace.X
...................\.....\MaceTexture.tga
...................\.....\Sword.X
...................\.....\SwordTexture.dds
...................\.....\Woman.X
...................\.....\WomanGeometry.X
...................\.....\WomanTexture0.BMP
...................\.....\WomanTexture1.bmp
...................\.....\WomanTexture2.bmp
...................\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
...................\...\Windows Phone\Debug\SLXnaGameContent.contentproj.FileListAbsolute.txt
...................\...\.............\.....\SLXnaGameLibContent.contentproj.FileListAbsolute.txt
    

CodeBus www.codebus.net