Description: In VC++6 Environmental gray-scale image of 0 degrees, 45 degrees, 90 degrees, 135 degrees of the four directions of the texture statistics
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chap1_6
.......\ChildFrm.cpp
.......\ChildFrm.h
.......\Debug
.......\.....\ChildFrm.obj
.......\.....\ChildFrm.sbr
.......\.....\GrayShow.obj
.......\.....\GrayShow.sbr
.......\.....\ImageTextureGLCMDialog.obj
.......\.....\ImageTextureGLCMDialog.sbr
.......\.....\ImgCenterDib.obj
.......\.....\ImgCenterDib.sbr
.......\.....\MainFrm.obj
.......\.....\MainFrm.sbr
.......\.....\SpecialEffectShow.obj
.......\.....\SpecialEffectShow.sbr
.......\.....\StdAfx.obj
.......\.....\StdAfx.sbr
.......\.....\chap1_6.bsc
.......\.....\chap1_6.exe
.......\.....\chap1_6.ilk
.......\.....\chap1_6.obj
.......\.....\chap1_6.pch
.......\.....\chap1_6.pdb
.......\.....\chap1_6.res
.......\.....\chap1_6.sbr
.......\.....\chap1_6Doc.obj
.......\.....\chap1_6Doc.sbr
.......\.....\chap1_6View.obj
.......\.....\chap1_6View.sbr
.......\.....\vc60.idb
.......\.....\vc60.pdb
.......\GrayShow.cpp
.......\GrayShow.h
.......\ImageCenterDib.h
.......\ImageTextureGLCMDialog.cpp
.......\ImageTextureGLCMDialog.h
.......\ImgCenterDib.cpp
.......\MainFrm.cpp
.......\MainFrm.h
.......\ReadMe.txt
.......\SpecialEffectShow.cpp
.......\SpecialEffectShow.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\chap1_6.aps
.......\chap1_6.clw
.......\chap1_6.cpp
.......\chap1_6.dsp
.......\chap1_6.dsw
.......\chap1_6.h
.......\chap1_6.ncb
.......\chap1_6.opt
.......\chap1_6.plg
.......\chap1_6.rc
.......\chap1_6Doc.cpp
.......\chap1_6Doc.h
.......\chap1_6View.cpp
.......\chap1_6View.h
.......\res
.......\...\Toolbar.bmp
.......\...\chap1_6.ico
.......\...\chap1_6.rc2
.......\...\chap1_6Doc.ico
.......\resource.h