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Title: BHMFile-0.1a Download
 Description: BHM animated model format
 Downloaders recently: [More information of uploader edopurkovic]
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File list (Check if you may need any files):
src
...\BHM3DSample
...\...........\Anim
...\...........\....\AnimKey.h
...\...........\....\BezPosKey.h
...\...........\....\Interpolate.cpp
...\...........\....\Interpolate.h
...\...........\....\Movable.cpp
...\...........\....\Movable.h
...\...........\....\PosKey.h
...\...........\....\RotKey.h
...\...........\....\TCBRotKey.h
...\...........\BHM 3D Sample_VS2010.sln
...\...........\BHM 3D Sample_VS2010.vcxproj
...\...........\BHM 3D Sample_VS2010.vcxproj.filters
...\...........\COPYRIGHT.txt
...\...........\Data
...\...........\....\Bohemiq.jpg
...\...........\....\FragmentProgram.arb
...\...........\....\FragmentShader.glsl
...\...........\....\skin.bhm
...\...........\....\VertexProgram.arb
...\...........\....\VertexShader.glsl
...\...........\....\VertexSkinProgram.arb
...\...........\....\VertexSkinShader.glsl
...\...........\Geometry
...\...........\........\BHMObject.cpp
...\...........\........\BHMObject.h
...\...........\........\Buffer.cpp
...\...........\........\Buffer.h
...\...........\........\Mesh.cpp
...\...........\........\Mesh.h
...\...........\........\Object3D.cpp
...\...........\........\Object3D.h
...\...........\........\VBOMesh.cpp
...\...........\........\VBOMesh.h
...\...........\........\VertexDescriptor.cpp
...\...........\........\VertexDescriptor.h
...\...........\GL
...\...........\..\GLTypes.h
...\...........\..\GLUX.cpp
...\...........\..\GLUX.h
...\...........\..\GLUXMath.cpp
...\...........\..\GLUXMath.h
...\...........\..\GLUXUtil.h
...\...........\GLUX_VS2010.vcxproj
...\...........\GLUX_VS2010.vcxproj.filters
...\...........\Main.cpp
...\...........\Makefile
...\...........\Makefile-BHM3DSample.mk
...\...........\Material
...\...........\........\ASMMaterial.cpp
...\...........\........\ASMMaterial.h
...\...........\........\ASMShader.cpp
...\...........\........\ASMShader.h
...\...........\........\FFMaterial.cpp
...\...........\........\FFMaterial.h
...\...........\........\Material.cpp
...\...........\........\Material.h
...\...........\........\Program.cpp
...\...........\........\Program.h
...\...........\........\Shader.cpp
...\...........\........\Shader.h
...\...........\........\ShaderMaterial.cpp
...\...........\........\ShaderMaterial.h
...\...........\........\SkinnedASMMaterial.cpp
...\...........\........\SkinnedASMMaterial.h
...\...........\........\SkinnedMaterial.cpp
...\...........\........\SkinnedMaterial.h
...\...........\........\Texture.cpp
...\...........\........\Texture.h
...\...........\nbproject
...\...........\.........\configurations.xml
...\...........\.........\Makefile-Default.mk
...\...........\.........\Makefile-impl.mk
...\...........\.........\Makefile-variables.mk
...\...........\.........\Package-Default.bash
...\...........\.........\project.properties
...\...........\.........\project.xml
...\...........\README.txt
...\...........\State.cpp
...\...........\State.h
...\bhmexporter
...\...........\bhm3d.h
...\...........\bhmanim.cpp
...\...........\bhmexporter.cpp
...\...........\bhmexporter.def
...\...........\bhmexporter.h
...\...........\bhmexporter.rc
...\...........\bhmexporter_VS2010.sln
...\...........\bhmexporter_VS2010.vcxproj
...\...........\bhmexporter_VS2010.vcxproj.filters
...\...........\bhmexporter_VS2010.vcxproj.user
...\...........\BHMLoader.cpp
...\...........\BHMLoader_VS2010.vcxproj
...\...........\BHMLoader_VS2010.vcxproj.filters
...\...........\bhmreader.cpp
...\...........\COPYRIGHT.txt
...\...........\resource.h
...\...........\test.BHM
    

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