Description: Integration of various pathfinding algorithm do to the the BNB picture as the prototype, click on the image to a location, and automatically generates a path
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....\Debug
....\.....\BuildLog.htm
....\.....\Hero.obj
....\.....\Manage.obj
....\.....\Map.obj
....\.....\Spt.obj
....\.....\stdafx.obj
....\.....\vc70.idb
....\.....\vc70.pdb
....\.....\WidthFindPath.exe
....\.....\WidthFindPath.ilk
....\.....\WidthFindPath.obj
....\.....\WidthFindPath.pch
....\.....\WidthFindPath.pdb
....\.....\WidthFindPath.res
....\Hero.cpp
....\Hero.h
....\imagedata
....\.........\city.bmp
....\.........\Hero1.bmp
....\.........\Hero2.bmp
....\.........\npc1.bmp
....\.........\npc2.bmp
....\.........\npc3.bmp
....\.........\pop.bmp
....\.........\userface.bmp
....\.........\water.bmp
....\Manage.cpp
....\Manage.h
....\Map.cpp
....\Map.h
....\mapdata
....\.......\map1.mmd
....\ReadMe.txt
....\Resource.h
....\small.ico
....\Spt.cpp
....\Spt.h
....\stdafx.cpp
....\stdafx.h
....\WidthFindPath.cpp
....\WidthFindPath.h
....\WidthFindPath.ico
....\WidthFindPath.ncb
....\WidthFindPath.rc
....\WidthFindPath.sln
....\WidthFindPath.suo
....\WidthFindPath.vcproj