Description: Can realize simple 2 d graphics drag, the foreground window is WPF preparation, and the background of the c# code is written!
To Search:
File list (Check if you may need any files):
2d拖放
......\3d拖放
......\......\3d拖放.csproj
......\......\App.xaml
......\......\App.xaml.cs
......\......\bin
......\......\...\Debug
......\......\...\.....\3d拖放.exe
......\......\...\.....\3d拖放.pdb
......\......\...\.....\3d拖放.vshost.exe
......\......\...\.....\3d拖放.vshost.exe.manifest
......\......\...\Release
......\......\DragAdorner.cs
......\......\MainWindow.xaml
......\......\MainWindow.xaml.cs
......\......\obj
......\......\...\x86
......\......\...\...\Debug
......\......\...\...\.....\3d拖放.csproj.FileListAbsolute.txt
......\......\...\...\.....\3d拖放.exe
......\......\...\...\.....\3d拖放.g.resources
......\......\...\...\.....\3d拖放.pdb
......\......\...\...\.....\3d拖放_Content.g.i.cs
......\......\...\...\.....\3d拖放_MarkupCompile.cache
......\......\...\...\.....\3d拖放_MarkupCompile.i.cache
......\......\...\...\.....\App.g.cs
......\......\...\...\.....\App.g.i.cs
......\......\...\...\.....\DesignTimeResolveAssemblyReferences.cache
......\......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
......\......\...\...\.....\GenerateResource.read.1.tlog
......\......\...\...\.....\GenerateResource.write.1.tlog
......\......\...\...\.....\MainWindow.baml
......\......\...\...\.....\MainWindow.g.cs
......\......\...\...\.....\MainWindow.g.i.cs
......\......\...\...\.....\TempPE
......\......\...\...\.....\......\Properties.Resources.Designer.cs.dll
......\......\...\...\.....\_3d拖放.Properties.Resources.resources
......\......\Properties
......\......\..........\AssemblyInfo.cs
......\......\..........\Resources.Designer.cs
......\......\..........\Resources.resx
......\......\..........\Settings.Designer.cs
......\......\..........\Settings.settings
......\......\图片
......\......\....\1.png
......\......\....\烟囱.png
......\......\....\采煤机.png
......\3d拖放.sln
......\3d拖放.suo