Description: Based on Visual C++ MFC dynamic blanking algorithm of the ball, the ball and can set the display frame blanking.
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案例38-球的动态隐线算法
........................\Debug
........................\.....\MainFrm.obj
........................\.....\P3D.obj
........................\.....\StdAfx.obj
........................\.....\Test.exe
........................\.....\Test.ilk
........................\.....\Test.obj
........................\.....\Test.pch
........................\.....\Test.pdb
........................\.....\Test.res
........................\.....\TestDoc.obj
........................\.....\TestView.obj
........................\.....\vc60.idb
........................\.....\vc60.pdb
........................\MainFrm.cpp
........................\MainFrm.h
........................\P3D.cpp
........................\P3D.h
........................\ReadMe.txt
........................\res
........................\resource.h
........................\...\a.ico
........................\...\app.ico
........................\...\bitmap.bmp
........................\...\Diamond.ico
........................\...\draw.ico
........................\...\exit.ico
........................\...\Frame.ico
........................\...\Help.ico
........................\...\kld.bmp
........................\...\Test.ico
........................\...\Test.rc2
........................\...\TestDoc.ico
........................\...\Toolbar.bmp
........................\StdAfx.cpp
........................\StdAfx.h
........................\Test.aps
........................\Test.clw
........................\Test.cpp
........................\Test.dsp
........................\Test.dsw
........................\Test.h
........................\Test.ncb
........................\Test.opt
........................\Test.plg
........................\Test.rc
........................\TestDoc.cpp
........................\TestDoc.h
........................\TestView.cpp
........................\TestView.h