Description: opengl in the physical model, collision detection, describes the process of falling ba
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PhysicsDemo3\Debug\BuildLog.htm
............\.....\GLFrame.obj
............\.....\GLWindow.obj
............\.....\Input.obj
............\.....\PhysicsDemo3.exe
............\.....\PhysicsDemo3.ilk
............\.....\PhysicsDemo3.obj
............\.....\PhysicsDemo3.pdb
............\.....\stdafx.obj
............\.....\vc70.idb
............\.....\vc70.pdb
............\.....\Vector.obj
............\GLFrame.cpp
............\GLFrame.h
............\GLWindow.cpp
............\GLWindow.h
............\Input.cpp
............\Input.h
............\PhysicsDemo3.cpp
............\PhysicsDemo3.exe
............\PhysicsDemo3.h
............\PhysicsDemo3.ncb
............\PhysicsDemo3.sln
............\PhysicsDemo3.suo
............\PhysicsDemo3.vcproj
............\stdafx.cpp
............\stdafx.h
............\Vector.cpp
............\Vector.h
............\Debug
PhysicsDemo3