Description: This code includes the creation of the terrain , rendering, and run the file contains , and terrain resources.
To Search:
File list (Check if you may need any files):
15 Fiedler\heightfield.png
..........\LeastSquaresLine.html
..........\LeastSquaresLine.jar
..........\readme.txt
..........\source\Applet\LeastSquaresLine.html
..........\......\......\LeastSquaresLine.java
..........\......\......\LeastSquaresLineCanvas.java
..........\......\......\Line.java
..........\......\......\Node.java
..........\......\......\Point.java
..........\......\Terrain\DirectX\DirectX.h
..........\......\.......\.......\DirectX.vcproj
..........\......\.......\.......\Display.h
..........\......\.......\.......\Error.h
..........\......\.......\.......\Light.h
..........\......\.......\.......\LineEmitter.h
..........\......\.......\.......\Material.h
..........\......\.......\.......\Mesh.h
..........\......\.......\.......\QuadEmitter.h
..........\......\.......\.......\Texture.h
..........\......\.......\.......\Timer.h
..........\......\.......\.......\Utility.h
..........\......\.......\Mathematics\Box.h
..........\......\.......\...........\Color.h
..........\......\.......\...........\Complex.h
..........\......\.......\...........\Cylinder.h
..........\......\.......\...........\Ellipsoid.h
..........\......\.......\...........\Float.h
..........\......\.......\...........\Intersection.h
..........\......\.......\...........\LinearAlgebra.h
..........\......\.......\...........\Mathematics.h
..........\......\.......\...........\Mathematics.sln
..........\......\.......\...........\Mathematics.vcproj
..........\......\.......\...........\Matrix.h
..........\......\.......\...........\Plane.h
..........\......\.......\...........\Quad.h
..........\......\.......\...........\Quaternion.h
..........\......\.......\...........\Random.h
..........\......\.......\...........\Ray.h
..........\......\.......\...........\Slab.h
..........\......\.......\...........\Sphere.h
..........\......\.......\...........\test.cpp
..........\......\.......\...........\Vector.h
..........\......\.......\System\Display.h
..........\......\.......\......\DisplayAdapter.h
..........\......\.......\......\Error.h
..........\......\.......\......\Key.h
..........\......\.......\......\KeyboardListener.h
..........\......\.......\......\Light.h
..........\......\.......\......\Material.h
..........\......\.......\......\Mesh.h
..........\......\.......\......\Mouse.h
..........\......\.......\......\MouseListener.h
..........\......\.......\......\Object.h
..........\......\.......\......\ObjectAdapter.h
..........\......\.......\......\System.cpp
..........\......\.......\......\System.h
..........\......\.......\......\System.sln
..........\......\.......\......\System.vcproj
..........\......\.......\......\Texture.h
..........\......\.......\......\Timer.h
..........\......\.......\......\Vertex.h
..........\......\.......\......\WindowListener.h
..........\......\.......\Terrain\CalculateSums.nb
..........\......\.......\.......\Frustum.h
..........\......\.......\.......\Heightfield.h
..........\......\.......\.......\heightfield.png
..........\......\.......\.......\Horizon.h
..........\......\.......\.......\LeastSquares.h
..........\......\.......\.......\LeastSquaresPlane.nb
..........\......\.......\.......\Quadtree.h
..........\......\.......\.......\QuadtreeLevel.h
..........\......\.......\.......\QuadtreeNode.h
..........\......\.......\.......\Terrain.cpp
..........\......\.......\.......\Terrain.h
..........\......\.......\.......\Terrain.sln
..........\......\.......\.......\Terrain.vcproj
..........\......\.......\.......\TerrainTile.h
..........\......\.......\.......\texture.png
..........\Terrain.exe
..........\texture.png
..........\source\Terrain\DirectX
..........\......\.......\Mathematics
..........\......\.......\System
..........\......\.......\Terrain
..........\......\Applet
..........\......\Terrain
..........\source
15 Fiedler