Description: package, support directsound mix of multi-channel audio data playback, has been encapsulated into a function, can be used directly.
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File list (Check if you may need any files):
BasicDirectSound
................\BasicDirectSound.sln
................\BasicDirectSound.suo
................\LibHeader
................\.........\BasicDirectSound.h
................\.........\GlobalDefine.h
................\.........\GlobalHeader.h
................\release
................\S_BasicLibrary
................\..............\BasicDirectSound.cpp
................\..............\COMCTL32.LIB
................\..............\d3dtypes.h
................\..............\DDRAW.H
................\..............\Debug
................\..............\.....\BuildLog.htm
................\..............\dsound.h
................\..............\DSOUND.LIB
................\..............\DXGUID.LIB
................\..............\GdiPlus.lib
................\..............\ODBC32.LIB
................\..............\ODBCCP32.LIB
................\..............\Release
................\..............\.......\BuildLog.htm
................\..............\res
................\..............\resource.h
................\..............\...\S_BasicLibrary.rc2
................\..............\stdafx.cpp
................\..............\stdafx.h
................\..............\S_BasicLibrary.aps
................\..............\S_BasicLibrary.cpp
................\..............\S_BasicLibrary.def
................\..............\S_BasicLibrary.h
................\..............\S_BasicLibrary.rc
................\..............\S_BasicLibrary.vcproj
................\..............\S_BasicLibrary.vcproj.SEASIDE-582.Seaside.user
................\..............\WINMM.LIB