Description: The 3D graphic design, I designed the me- Lotus Pond. Depicts a lotus in the lotus pond in the moonlight opening and closing scenes, comes with fog and background music to make the scene more dreamy and poetic.
On the scene and 3D graphics design, I used the following technologies. First, use some common base map to constitute a scene of graphic elements, specify the coordinates of each vertex, and the display list to be ranked add timeline control function, the lotus flowers opening and closing movement of the moon, the mist sometimes no control again, use the keyboard to interact with the scene roaming Fourth, add the atomization effect, an increase of the authenticity and dreamy effect of the scene , add background music to make the scene more vivid, contribute to the performance of theme to the scene, add text, are better able to transmit information seventh, MFC platform combined with OpenGL for the design and development.
To Search:
File list (Check if you may need any files):
cmy2\cmy.aps
....\cmy.clw
....\cmy.cpp
....\cmy.dsp
....\cmy.dsw
....\cmy.h
....\cmy.ncb
....\cmy.opt
....\cmy.plg
....\cmy.rc
....\cmy.suo
....\cmyDoc.cpp
....\cmyDoc.h
....\cmyView.cpp
....\cmyView.h
....\Debug\cmy.bsc
....\.....\cmy.exe
....\.....\cmy.ilk
....\.....\cmy.obj
....\.....\cmy.pch
....\.....\cmy.pdb
....\.....\cmy.res
....\.....\cmy.sbr
....\.....\cmyDoc.obj
....\.....\cmyDoc.sbr
....\.....\cmyView.obj
....\.....\cmyView.sbr
....\.....\MainFrm.obj
....\.....\MainFrm.sbr
....\.....\PSound.obj
....\.....\PSound.sbr
....\.....\StdAfx.obj
....\.....\StdAfx.sbr
....\.....\vc60.idb
....\.....\vc60.pdb
....\MainFrm.cpp
....\MainFrm.h
....\PSound.cpp
....\PSound.h
....\ReadMe.txt
....\res\cmy.ico
....\...\cmy.rc2
....\...\cmyDoc.ico
....\...\Toolbar.bmp
....\resource.h
....\StdAfx.cpp
....\StdAfx.h
....\Debug
....\res
cmy2