File list (Check if you may need any files):
java3d-1_5-spec
...............\index-all.html
...............\serialized-form.html
...............\javax
...............\.....\media
...............\.....\.....\j3d
...............\.....\.....\...\IndexedQuadArray.html
...............\.....\.....\...\View.html
...............\.....\.....\...\WakeupOnViewPlatformEntry.html
...............\.....\.....\...\DecalGroup.html
...............\.....\.....\...\PickCone.html
...............\.....\.....\...\GraphStructureChangeListener.html
...............\.....\.....\...\Leaf.html
...............\.....\.....\...\IndexedGeometryArray.html
...............\.....\.....\...\PointAttributes.html
...............\.....\.....\...\WakeupCriterion.html
...............\.....\.....\...\ShaderAttributeSet.html
...............\.....\.....\...\ViewSpecificGroup.html
...............\.....\.....\...\PositionInterpolator.html
...............\.....\.....\...\PhysicalEnvironment.html
...............\.....\.....\...\ShaderAttributeObject.html
...............\.....\.....\...\IndexedTriangleStripArray.html
...............\.....\.....\...\GeometryUpdater.html
...............\.....\.....\...\Locale.html
...............\.....\.....\...\Text3D.html
...............\.....\.....\...\J3DBuffer.html
...............\.....\.....\...\ColorInterpolator.html
...............\.....\.....\...\InputDevice.html
...............\.....\.....\...\PickCylinderRay.html
...............\.....\.....\...\ShaderAttributeBinding.html
...............\.....\.....\...\RenderingErrorListener.html
...............\.....\.....\...\WakeupAnd.html
...............\.....\.....\...\DepthComponentNative.html
...............\.....\.....\...\IllegalSharingException.html
...............\.....\.....\...\SensorRead.html
...............\.....\.....\...\BackgroundSound.html
...............\.....\.....\...\WakeupAndOfOrs.html
...............\.....\.....\...\DanglingReferenceException.html
...............\.....\.....\...\WakeupOnAWTEvent.html
...............\.....\.....\...\Shader.html
...............\.....\.....\...\WakeupOnSensorEntry.html
...............\.....\.....\...\BoundingSphere.html
...............\.....\.....\...\WakeupOnElapsedFrames.html
...............\.....\.....\...\IndexedTriangleArray.html
...............\.....\.....\...\IndexedPointArray.html
...............\.....\.....\...\ShaderAttribute.html
...............\.....\.....\...\GLSLShaderProgram.html
...............\.....\.....\...\GraphicsConfigTemplate3D.html
...............\.....\.....\...\RotPosPathInterpolator.html
...............\.....\.....\...\ShaderAttributeArray.html
...............\.....\.....\...\TextureAttributes.html
...............\.....\.....\...\PickSegment.html
...............\.....\.....\...\Geometry.html
...............\.....\.....\...\RotPosScalePathInterpolator.html
...............\.....\.....\...\OrientedShape3D.html
...............\.....\.....\...\PointLight.html
...............\.....\.....\...\LOD.html
...............\.....\.....\...\PickConeSegment.html
...............\.....\.....\...\PhysicalBody.html
...............\.....\.....\...\PickConeRay.html
...............\.....\.....\...\FontExtrusion.html
...............\.....\.....\...\ImageComponent.ImageClass.html
...............\.....\.....\...\PickCylinderSegment.html
...............\.....\.....\...\ImageComponent.html
...............\.....\.....\...\Sensor.html
...............\.....\.....\...\WakeupOr.html
...............\.....\.....\...\AudioDevice.html
...............\.....\.....\...\ColoringAttributes.html
...............\.....\.....\...\Light.html
...............\.....\.....\...\GraphicsContext3D.html
...............\.....\.....\...\WakeupOnCollisionEntry.html
...............\.....\.....\...\BadTransformException.html
...............\.....\.....\...\TexCoordGeneration.html
...............\.....\.....\...\RotationPathInterpolator.html
...............\.....\.....\...\ShaderError.html
...............\.....\.....\...\WakeupOnCollisionMovement.html
...............\.....\.....\...\DirectionalLight.html
...............\.....\.....\...\GeometryStripArray.html
...............\.....\.....\...\TransparencyInterpolator.h