Description: OPENGL-based drawing program, you can draw a variety of three-dimensional map, and also implements the undo, redo, color selection, the GUI interface is good, and worthy of study!
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File list (Check if you may need any files):
画图程序\bin\Drawer.exe
........\...\Drawer.ilk
........\...\GeomCalc.dll
........\...\GeomKernel.dll
........\...\glContext.dll
........\Drawer\cdlg_Line.cpp
........\......\cdlg_Line.h
........\......\Debug\cdlg_Line.obj
........\......\.....\cdlg_Line.sbr
........\......\.....\dlg_Cylinder.obj
........\......\.....\dlg_Cylinder.sbr
........\......\.....\dlg_Disk.obj
........\......\.....\dlg_Disk.sbr
........\......\.....\dlg_Sphere.obj
........\......\.....\dlg_Sphere.sbr
........\......\.....\dlg_Torus.obj
........\......\.....\dlg_Torus.sbr
........\......\.....\dlg__Cone.obj
........\......\.....\dlg__Cone.sbr
........\......\.....\Drawer.bsc
........\......\.....\Drawer.obj
........\......\.....\Drawer.pch
........\......\.....\Drawer.pdb
........\......\.....\Drawer.res
........\......\.....\Drawer.sbr
........\......\.....\DrawerDoc.obj
........\......\.....\DrawerDoc.sbr
........\......\.....\DrawerView.obj
........\......\.....\DrawerView.sbr
........\......\.....\MainFrm.obj
........\......\.....\MainFrm.sbr
........\......\.....\StdAfx.obj
........\......\.....\StdAfx.sbr
........\......\.....\vc60.idb
........\......\.....\vc60.pdb
........\......\dlg_Cylinder.cpp
........\......\dlg_Cylinder.h
........\......\dlg_Disk.cpp
........\......\dlg_Disk.h
........\......\dlg_Sphere.cpp
........\......\dlg_Sphere.h
........\......\dlg_Torus.cpp
........\......\dlg_Torus.h
........\......\dlg__Cone.cpp
........\......\dlg__Cone.h
........\......\Drawer.aps
........\......\Drawer.cpp
........\......\Drawer.dsp
........\......\Drawer.dsw
........\......\Drawer.h
........\......\Drawer.ncb
........\......\Drawer.opt
........\......\Drawer.plg
........\......\Drawer.rc
........\......\DrawerDOC.cpp
........\......\DrawerDOC.h
........\......\DrawerVIEW.cpp
........\......\DrawerVIEW.h
........\......\MainFrm.cpp
........\......\MainFrm.h
........\......\ReadMe.txt
........\......\res\Drawer.ico
........\......\...\Drawer.rc2
........\......\...\DrawerDOC.ico
........\......\...\tb_displ.bmp
........\......\...\Toolbar.bmp
........\......\...\toolbar1.bmp
........\......\resource.h
........\......\StdAfx.cpp
........\......\StdAfx.h
........\......\STLViewer.ncb
........\......\STLViewer.opt
........\inc\Draw\Draw.h
........\...\GeomCalc\CadBase.h
........\...\....Kernel\Entity.h
........\...\glContext\Camera.H
........\...\.........\OpenGLDC.h
........\lib\GeomCalc.lib
........\...\GeomKernel.lib
........\...\glContext.lib
........\Models\demo cone.stl
........\......\demo cube.stl
........\......\demo cylinder.stl
........\......\demo entities.mdl
........\......\demo sphere.stl
........\......\demo torus.stl
........\Drawer\Debug
........\......\hlp
........\......\res
........\inc\Draw
........\...\GeomCalc
........\...\GeomKernel
........\...\glContext
........\bin
........\Drawer
........\inc
........\lib
........\Models
画图程序